This patch will clear the current chapter you are in, but will save your general progress.
- Limbic Uplands: Fixed softlock where Dusty would get stuck after riding down the snake tail.
- Outer Cerebrum: Fixed an issue where plants would not appear during the chase sequence, resulting in a softlock.
- Outer Cerebrum: Slightly altered the layout of the level.
- Outer Cerebrum: Added a collider to the first Black Hog encounter so you cant run past it.
- Outer Cerebrum: Fixed an issue during the last boss battle where the gloom clouds would reappear again immediately, resulting in a softlock.
- Conviction Lane: Small change to the island and moving platform near the Opinion on Music puzzle.
- Frontal Lobe Plaza: Fixed an issue where the spinner on the moving platform would stop shooting, resulting in a softlock.
- Ethics Maze: Fixed an issue where it was possible to collect an engine page twice.
- The Moral Compass Core: Fixed some load related issues.
- Polished the way that the shard memory menu appears on screen when unlocking memories.
- Fixed double shard gathering and percentage not capping to 100%.
- Improved the navmesh throughout the game.
- Fixed various z-fighting textures.
- Fixed an issue where a Shard Stone would glow even though it was empty.
- Fixed an issue where it was possible to save while the death animation was playing, resulting in bugs after load.
- Fixed various other small bugs.
- Updated Arabic subtitles.
A more in-depth post with upcoming plans for the OST, community activities, and general Figment 2 updates will be posted in the following week as well. So stay tuned!
Thank you again for taking the time to play the game, talk to you soon :)