Update Version
Check the download sizes below for today's patch on your platform of choice:
- PC (Steam): Version 1.81 - 9.24 GB
- PC (Microsoft Store): Version 1.0.87.0 - 9.8 GB
- PlayStation: Version 1.81 - 9.24 GB
- Xbox: Version 1.0.0.82 - 13.3 GB
Design Changes & Improvements
- Gameplay: We've rebalanced self-inflicted damage from explosions.
- Seasonal Events: We've added new costumes and rewards to the seasonal Spooky Scorched and Treat or Treat events.
Bug Fixes & Improvements
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[h4]Armor and Power Armor[/h4]
[list]
- Power Armor: Players no longer fail to enter Power Armor if the lowest charged battery is also equipped to a weapon.
- Plushies : Updated Plushies to be more consistent in which Display Cases they can be displayed in. Larger plushies are now not able to be displayed in as many situations. NOTE: If you have plushies already in your displays that are backwards, you may have to place them again.
- Underarmor: Alaskan Winter Secret Service Armor will now use the Secret Service Underarmor Mod Grouping instead of Casual Underarmor Mod Grouping.
- Underarmor: Fixed an issue where the Secret Service Underarmor preview was appearing with the Alaskan Winter Underarmor paint applied.
- Armor: The Raider Buttressed Armor mod now uses the correct model.
- Armor: Arctic Marine Armor can now have the following paints applied to it; Red Viper, Free States, Nuclear Winter and Atomic Camo.
- Armor Mods: The Aristocrats legendary armor mod now grants the expected increase in health and energy damage resistances bonuses as the player gains more caps.
- Armor Mods: The Secret Service armor can no longer drop with the Weightless Legendary mod. Solar and Thorn Armor can now drop with the Weightless Legendary mod.
- Armor Mods: The Fiberglass Combat Armor Limb mod now provides correct damage resistances.
- Armor Mods: All Pocketed, Brawling and Deep Pocketed Combat Armor and Leather Armor Mods now correctly change appearance when applied.
[h4]Apparel[/h4]
- Apparel: The Alaskan Winter Helmet no longer appears as a Luchador Mask when crafted.
[h4]Crafting[/h4]
- Fermenting: The Brewery Fermenter has been updated to prevent it from being placed in both public workshops and in player shelters.
- General: Addressed an issue causing various items to not show up in the crafting menu such as; The Auto-Axe, Cold Shoulder, Union Power Armor, Makeshift Ronin Helmet, and Gladiator Mask.
- Prefab: Addressed an issue where players could not place items inside the Earthlight Lounge Prefab.
- Recipes: Fixed recipes not properly appearing in the Workbench unless required Perk Cards were equipped.
- Decor: The Vine Wall décor now comes with a half wall variant.
[h4]Events[/h4]
- Mutated Events: Drop odds for plans from Mutated Events should be closer to expected percentage chance values after learning either all the Rare or all the Ultra Rare plans.
[h4]Perks[/h4]
- Cannibal: Players can no longer eat corpses while also using furniture.
[h4]Weapons[/h4]
- Weapon Mods: Gamma Wave Emitter mod now increases the capacity of fusion cores.
- Ammo: Fixed an issue where fusion cores were not showing their condition properly in transfer menus.
- Ammo: Plasma cores' maximum ammo per charge is once again 500 rounds.
[h4]Misc[/h4]
- Ally: Fixed an inconsistency in Grandma Junko's dialogue subtitles.
[/list]