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Mini-game development
All last year we have been developing a deep RTS mini game, and the most difficult task in development was AI, soon we will be able to show you the results of our work on open playtests.
RTS mini-game
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In the new RTS mini-game there will be several game modes, automatic mode which will be similar to what you saw in the demo, but with deeper gameplay, and manual mode in which you will have full control over the game.
The new mini-game will contain multiple unit types, a hero that uses abilities, and more.
FPS mini-game
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FPS mini-game will be turn-based, and will also have manual and auto mode. Gameplay will be divided into an active part and a part with the preparation of equipment before the round.
Kickstarter campaign
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We are now preparing for our crowdfunding campaign on Kickstarter, and are working on a new trailer for the game that will show the progress of Esports History's development.
Esports History Publisher
Now we have partnered with Neverland Entertainment who will help us in publishing Esports History, which will take us to the next level.
We are very happy that such an experienced publisher has decided to support the success of Esports History!