Our latest update is now live!
We've greatly improved the early game, enhanced the overall experience through some handy quality-of-life changes and added some new stuff to encounter.
The update includes the following changes:
- Improved readability on all ships - silhuette changes and color changes make all ships visually unique
- on ships dying there is a chance for a ship-wreck to spawn, which can be used as ammunition
- arc strike is awarded very early
- attack loop has also been moved into early game to provide more variety
- On battle restart all dialogs/cutscenes you already heard will be skipped automatically
- Equipped Argo Upgrades now are shown on the HUD
- Asteroid levels are deterministic now, and will always spawn the asteroids in the same manner (and easier)
- Early game missions have been improved, including a new enemy type launching assault-pods
- Weapon telegraphing improved on several weapons, which were difficult to read
- more argo upgrades earlier to introduce choice earlier
- new enemy weapon introduced to hard-counter attack paths
- increased difficulty in early game
Your Drone Swarm Crew