Bug Fixes:
Fixed occasional server crashes on match end.
Map Changes:
Nethergate Map
Changed Nether Titan targeting to only target structures
Alley Map
Reduced Respawn Time by 25%
Balance Changes
Winter Flow
Increased Ice Stars mana cost from 20/25/30 to 40/45/50
Sparrowthron
Increased Precise Shot mana cost from 20/25/30 to 40/45/50
Blood Saviour
Increased Titan’s Fury mana cost from 35/40/45 to 45/50/55
Facture Barrel
Increased Facture Ball mana cost from 20/30/40 to 30/40/50
Slingsharp
Increased Whip Thrash duration from 3 to 4/4.5/5 seconds
Increased Minion Snap damage reduction from 30/40/50% to 40/50/60%
Dreadnaught
Ash Burst's damage now falls off to 100% at edge.
Shoggspurt
Reduced dot damage from 60/70/80 to 60/60/60 & dot duration from 4 to 3
Netherdrake
Rift Storm’s cooldown can now be reduced by cooldown reduction
Increased Rift Storm’s damage from 140/180/220 to 160/200/240
Chillblade
Increased Cold Snap damage reduction from 90/70/50 % to 95/80/65%
Decreased Cold Snap range by 25%
Direbone
Removed Lifesteal from Bone Shards
Tanglewing
Removed Nari's Haven's ability to be healed by weapons and spells.
Goldenclaw
Reduced breath DoT to structures by 75%
Icemaul
Increased shard chance from 10% to 15%
Dragokin
Increased health from 1300 to 1400/1650/1900/2150
Reduced breath mana cost from 2/3/4 to 2
Twinscale
Enlarged Blood Breath and Mana Breath hit boxes.
Bloodthief
Added +50% damage for 0.1 seconds when leaving shadow form
Crimson Halberd
Removed damage fall off from Shatter
Increased Ruby Shield’s shield from 350/450/550 to 500/700/900
Increased Ruby Shield’s mana cost from 150/175/200 to 250/350/450
Ruby Shield can now shield self
Mastery Bonuses
Reduced dragon speed bonus from 1% per mastery level to 0.8% per mastery level (from 4% at platinum to 3.2%, 5% at obsidian to 4%)
Forge Bonuses
Reduced mana cost reduction bonus from 1% (total 15%) to 0.9% (total 13.5%)
Reduced damage bonus from 1% (total 14%) to 0.8% (total 11.2%)
Reduced cooldown reduction bonus from 1% (total 13%) to 0.75% (total 9.75%)
Runes
Reduced health steal runes from 1.2/1.4/1.5% to 0.6/0.7/0.75%
Reduced cooldown runes from 0.8/0.9/1% to 0.5/0.6/0.65%
Increased Gold Collect runes from 1.5/1.75/2.0 to 3.0/3.65/4.0%
Increased Gold Carry runes from 75/90/100 to 300/360/400