The Distance soundtrack is finally here! It features over 2.5 hours of original music from myself and The Quiggles, including extended tracks and a few bonus tracks, all remastered exclusively for this release!
If you already backed Distance at the soundtrack tier or higher you can access your soundtrack and art book via your Humble Bundle library. Otherwise you can pick up the full soundtrack below. All 54 tracks are available in both MP3 and FLAC formats!
- Bandcamp: https://refract.bandcamp.com/
- SoundCloud: https://soundcloud.com/torcht/sets/distance
- Steam: https://store.steampowered.com/app/947820/
- YouTube: https://youtu.be/Usk_5_-0faE
If you have a favorite track on the OST I'd love to hear which one it is. Let me know on Twitter!
NEW DISTANCE PATCH (v1.01)
Today we're also releasing a small patch to address some issues in v1.0 as well as include The Manor as a main menu option and include some of the new music from the soundtrack. Yes, that includes Machine 17 and its fancy remix. Check out the changelog below!
v1.01 Changelog:
GENERAL IMPROVEMENTS
- The Manor is now available as a Main Menu ????????????
- Added Machine 17 and Machine 17 (The Quiggles remix) to music list
- Updated various music tracks to match the improved soundtrack versions
- Updates to Entanglement, Research, Embers, Enemy, Forgotten Utopia, and It Was Supposed to be Perfect to fix minor issues
- Updated default CameraShakeZone values
BUG FIXES
- Fixed issues with several achievement descriptions
- Fixed bug where unclicking Primary on a WarpAnchor would remove the option entirely
- Fixed bug with FOV adjusting in the main menu
- Removed version text from upper right in level editor
UP NEXT...
I was originally intending to release the OST alongside v1.0, but I clearly underestimated how long it would take to finish up extended tracks and clean up various issues in older tracks. Thanks for being patient while I recovered from the v1.0 launch and took time to wrap this up.
Now that we've all had some time to process the v1.0 launch we're hard at work on some cool new stuff for future updates. Stay tuned for more to come!
- Jordan ([i]@torcht)