Disney Speedstorm Season 5, “Let It Go”, is approaching fast! The team has been hard at work making improvements to the game experience based on community feedback, and we’re here to share them with you!
LIMITED EVENTS
UPGRADE YOUR RACER OF CHOICE
A new type of Time Limited Event will be introduced in Season 5 that will give players more flexibility on the Racers they wish to upgrade. In this new Time Limited Event, players will be able to select a specific Racer from a selection to earn rewards for, giving you more agency on how you progress in the game.
Once a player has completed all Objectives for a particular Racer, they will need to wait for the refresh timer to reset to be able to select a different Racer to progress. Players will also have the option to automatically reset the refresh timer by using Tokens.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/42404188/5498fc63b31f0ca28ddcea5f59ba4c9f18542dec.png)
“IT ALL STARTED WITH A MOUSE” TIME LIMITED EVENT
The “It All Started With A Mouse” Limited Event previously enabled players to earn 1 Mickey Mouse Racer Shard each day until they reach Star Level 3 with Mickey. Players will now be able to earn 1 Shard each day via this Time Limited Event, all the way to Star Level 5.
RANKED MULTIPLAYER
RANKED REWARDS
Starting in Season 5, we will be increasing the amount of Upgrade Parts players can earn by playing Ranked Multiplayer for all Racers. This change is aimed at making it easier for players to reach Star Level 3 with each Racer.
Rewards for progressing through the different MPR Leagues can only be earned once, which means that some of our veteran players will not be able to benefit from the aforementioned increase in rewards.
LOBBY SIZE
The game will now prioritize having at least 3 players in the lobby before a Race is launched. This should reduce the number of 1 vs 1 races at the highest MPR levels.
RACER BALANCING
STITCH
• The Normal and Charged Activations no longer grant Stitch invulnerability.
JESSIE
• Both Normal and Charged Activations spawn fewer toys.
STEAMBOAT PETE
• Both Normal and Charged Activations spawn fewer ink blots.
OBSTACLE COMMON/UNIQUE SKILLS
We are making a change to Common and Unique Skills that create obstacles to stun rivals. If you are stunned by an obstacle created by a rival’s Common or Unique Skill, you will be stunned for a shorter duration and will lose less speed.
The Skills currently in the game affected by this change are outlined below. This change will also be reflected in all obstacle-based Skills that stun rivals introduced in the future.
COMMON SKILLS
Bomb – Backwards Activation
UNIQUE SKILLS
Jessie – Normal & Charged Activation
Steamboat Pete – Normal & Charged Activation
Captain Gantu – Normal & Charged Activation
Baloo – Normal Activation
Belle – Normal Activation
Hercules – Charged Activation
SEASON TOUR
DAILY & SEASON MISSIONS.
• Daily Missions now grant 250 XP towards your Golden Pass progress.
• Season Missions now grants either 650 or 1400 XP towards your Golden Pass progress.
MYSTERY RACES
Mystery Race Boxes in the Season Tour now require less races to earn all the rewards. The amount of rewards has not been reduced.
GENERAL FIXES AND IMPROVEMENTS
• Daily and Season Missions can now be completed in all game modes except Local Freeplay.
• The skip button now works as intended during the race intro animation.
• Various improvements have been made to mobile version control schemes.
• Improvements have been made to several Menu animation and UI elements.
• Various audio improvements and fixes.
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