Defend the Rook
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Über das Spiel
Nutze deine Helden, um den Gegner zu überlisten!
In diesem TD-Spiel musst du taktischer vorgehen als gewöhnlich, während du dich durch gegnerische Horden kämpfst.
Sorge dafür, dass sich mithilfe von starken Zaubern das Blatt gegen die Angreifer wendet! Überliste das Schicksal und überwinde die Gegner.
Baue Türme und verbessere sie, um den Ansturm zu überstehen!
Um zu überleben, sind mehr als nur der Scharfsinn und die Fähigkeiten deiner Helden gefragt! Das kluge Platzieren von Türmen und Verbesserungen entscheidet über Sieg oder Niederlage.
Platziere Fallen und Barrikaden, um deine Burg zu verteidigen!
Setze sie klug ein, um die Angreifer entsprechend zu lenken und zu verwirren. Sorge für Chaos in ihren Reihen und bringe ihre sorgfältig geplante Aufstellung durcheinander!
Werde zum Champion, um das Königreich zu retten!
Gelingt es dir, das Land vor dem Untergang zu bewahren? Stürz dich direkt ins Getümmel und beweise dich in prozedural generierten Roguelike-Kämpfen. Kein Spiel gleicht dem anderen!
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1666 Std. insgesamt
Verfasst: 28.12.21 08:12
I really liked everything this game had to offer. The units are fun to play around with and you can build some truely insane setups if you play your cards right.
However, even by easy game terms, this is one for the books. I cleared every single ascended difficulty in a row without ever losing a single time. I tend to suck at alot of games, and this level of 100% success never happens to me.
But, fun. Worth a play to any fan of the tactical genre.
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859 Std. insgesamt
Verfasst: 17.12.21 23:51
The gameplay loop is fine at first glance (I played on the new experienced mode, which was still easy). Good strategy, good leveling mechanics, and boss battles are generally interesting enough. It's just you'll find the majority of hero options suck and they don't even each have their own unique upgrades. Warriors (melee in general) are basically useless and hardly even worth investing in. Ranger and Dark Lord are basically your bread and butter. The alternate classes in their archetypes are horrible. Haven't tried the battle brothers, but not playing till ascension 9 to find out, only to complete the game one stage later (this was a stupid choice for the devs to do in the first place).
I'm honestly bored even writing this review. I feel like my time was a bit robbed as the loop is engaging enough to make you think there will be some depth at the end of the rainbow, but you find there is none and leave disappointed.
One other side gripe is you can't pick your spells. You can pick literally everything else before you start, but not your spells. However, you can reboot the game and refresh the spells. This, to me, just screams novice design decision. Go play Monster Train some more. You'll have a lot more fun.
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3825 Std. insgesamt
Verfasst: 15.11.21 04:38
You have 3 classes and 1 rook, but each class and the rook have 3 sub-classes. For example you start off with Warrior, Mage, Rogue and then later the warrior upgrades to samurai who has different, but similar stats and a different ability. Lots of options, almost too many with how upgrades work. After each wave you pick 1 upgrade between 3 choices, 1 choice for each character, but you can only pick 1 total. You have 5 waves x 5 levels so lots of upgrades.
You can also pick 3 different towers and each tower also has 3 different choices as you upgrade. You can also pick 2 add on things like a barrel to taunt enemies, freeze trap, bomb, etc.. these 2 choices each have 3 total choices. The game def does not lack on choices to play a variety of ways.
This game is not perfect, but I'm very happy and feel like it was definitely worth the money I spent. Still haven't finished it. Even during the easy runs at the start I always had fun playing this game.
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381 Std. insgesamt
Verfasst: 30.10.21 13:19
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233 Std. insgesamt
Verfasst: 29.10.21 19:44
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1096 Std. insgesamt
Verfasst: 27.10.21 13:51
Each play-through lasts as long as it should.
unique enough playstyle
my only issue is it needs difficulty options and a way to scale down wombo combos, i was able to beat the game first try. i was struggling till i picked up one key ability that let me chain kills with the sorceress (an ability where killing an enemy made them attack another enemy), shortly after that i had another playthrough where i was able to just blast everything down as the soceress again (multiples of the talent where killing an enemy casues damage to all other enemies).
Overall, it's very enjoyable and refreshing,it doesn't last the longest as the game gets bland and repetitive with the different characters not changing the game much and ending up picking the same winning talent combos each game.
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311 Std. insgesamt
Verfasst: 27.10.21 13:42
Another thing I like is that your heroes' life feels precious - I find myself really trying to avoid having them lose any HP, which is an interesting puzzle a lot of the time. I'm looking forward to the ascendancies making this more difficult, and more important!
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531 Std. insgesamt
Verfasst: 26.10.21 23:27
Great artstyle of your team and the varied enemies/bosses and a good UI make this a joy to play and so addictive.
Animations are well done and good music and sound effects throughout.
Characters and the gameplay have loads of different attacks with perks and upgrades to unlock, together with procedurally generated battles makes for lots of replayability.
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30 Std. insgesamt
Verfasst: 26.10.21 23:24
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374 Std. insgesamt
Verfasst: 26.10.21 12:43
Zitat:
Defend the Rook is a game combining turn-based strategy with tower defense genres, in addition to being a roguelite with run-to-run permanent upgrades and progression. If you enjoy both TBS and TD genres, this game will be a fun addition to your library. For people who like the idea of the TD genre but who may find the active and continuous enemy movements to be stressful, this game allows you to think before you move, thus making it more accessible as well.
Gameplay
The game provides a separate tutorial, and it is very easy to understand.
The game is set up in a level-by-level basis, with five waves within each level. The final wave is always a boss wave and they are pretty difficult. I think there are five levels total, but I have yet to beat the fifth level at this time.
Even though there is some kind of a story between the levels, I was not paying that much attention to it. I was eager to move forward to the next level usually.
The battlefield is set up so that you have the rook, which must stay alive, and also three heroes along with three towers. You can unlock more heroes later by winning levels. The towers can be placed whenever during the level.
The towers attack at the beginning of each turn. However, if you lose a tower in a prior wave, you will not have access to the same tower until you complete the level. You can move your heroes around on the map, and they can attack or use items to impede enemy progress.
After each wave, you will be presented with three random buffs; of course you will pick the one most suitable for your situation/need.
The game is a roguelite, with the run ending if your rook dies. During your run, you will earn gemstones after completing each level, and they allow you to make some upgrades for the next run.
Graphics
The graphics look very good, and I really enjoy this art style.
Music
The music is not outstanding in any way.
Controls
The game can be fully played with a mouse.
Pricing
The game offers fun and challenging gameplay, with plenty of things to unlock.
Gameplay Video
https://www.youtube.com/watch?v=6V8UMjQo0LU
Verdict
Defend the Rook is a really fun game. I really enjoy both turn-based strategy and tower defense style games and by combing the two and allowing me time to think, I found it to be less stressful than the standard TD games. The gameplay is engaging and fun, while also presenting a certain degree of a challenge. I have yet to complete a run, but I think I am rather close.
I can recommend this game for sure.
Verdict: 8/10
Zitat:
I received the product for free. I did not receive any compensation to write this review. The opinions represented here are entirely my own and were not influenced in any way.
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Release:26.10.2021
Genre:
Strategie-Rollenspiel
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
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Koop
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