General
- Play is now “general” mode (for both practice and PvP games) and Ranked is the default PvP competitive mode, featuring the Ranked level (Gravestone) system and integrated with the Leaderboard.
- We’ve implemented a bad language filter in the chat and a report option (which can ban players from using the chat).
- You are now able to use your Keys on everything for the first two weeks of playing.
- You can now set your camera preference options in the settings.
- You are now able to set graphical options, like disable shadows in the settings.
- Players are anonymous in the loading screen (to prevent match skipping).
- You are now able to turn the animated portrait on the HUD on/off in the settings (extra FPS).
- Fixed a bug with preset duplication.
- Fixed a bug with Artifact subscriptions not showing after login.
Gameplay
- Improved navigation and action prediction (improved general gameplay responsiveness).
- Consecutive deaths gold value decreased (to balance out snowballing of single player frequent deaths).
- Consecutive kills gold value decreased (to balance out snowballing of single player consecutive kills).
- Balance pass on ALL Artifact Game Gold Costs (in general ~10% more expensive). Idea is that an Artifact is an "end-game" item and we are trying to limit the possibility to "rush" several high-tier items.
- Updated Mana Cost and Damage bonus for Demonata’s Shadow Blend.
- Added active time for Frost Gemini’s Glacial Walls.
- Fixed a bug where Pyre Gemini’s Firestorm could knock away allies.
- Cinder’s Toxinate now provide flat Critical Chance instead of a bonus.
- Balanced active time for Brimstone’s Deflect Ability.
- Balanced stun time for Brimstone’s Sacred Light Ability.
- Balanced range for Brimstone’s Thrust Ability.
- Balanced Undertow and Woe Stun times.
- General balancing pass on all AoE Abilities.
- Balance pass on Archaic Sword, Leech Bow and Osseus Bow Abilities.
- Added Sound to Behemoth stage 2 & 3.
- Tweaked Creep’s click capsule (little easier to target).
- Fixed issue with Behemoth rotating.
- Fixed issue with Cinder seemingly being invulnerable in some scenarios.
- Synced Hitframe when attacking in Demonata Beast Form.
- Corrected Monolith consecutive hit damage math.
- Corrected which creatures dropping spirit on death.
- Corrected attack animation when equipping shield and a melee weapon.
- Fixed a bug with the Penetrate Ability not capping at 100%.
- Fixed a bug where you could “spam-activate” potions.
- Corrected text for points given per banner burnt (6 is correct).
- Match loot table drops (from Barrels and Chests) updated.
Season winners April 2016
AMERICAS
1. trinknblink, US: 837 points (Awarded 6 000 Copper Coins)
2. Orca, US: 836 points (Awarded 4 000 Copper Coins)
3. Caltinor, US: 721 points (Awarded 2 000 Copper Coins)
EUROPE
1. Galleas, RU: 992 points (Awarded 6 000 Copper Coins)
2. NeoPoliDron, UA: 979 points (Awarded 4 000 Copper Coins)
3. Cielu1, PL: 877 points (Awarded 2 000 Copper Coins)
ASIA & OCEANIA
1. BloodGodKorne, AU: 569 points (Awarded 6 000 Copper Coins)
2. muckguppy, AU: 487 points (Awarded 4 000 Copper Coins)
3. Bwarner, AU: 464 points (Awarded 2 000 Copper Coins)
The May 2016 Season is live now, login and play!