LIST OF CHANGES:
BALANCING CHANGES:
- Replaced the teleport ability with the turret on [i]Jetwings[/i].
- Reduced [i]Jetwings[/i] Air Dash speed by [b]15%[/b].
- Removed the vertical velocity that was stored after the use of the [i]Jetwings[/i].
- Activating the [i]Jetwings[/i] now cost [b]3%[/b] of the total fuel.
- Increased the delay before the fuel start to refill from [b]0.3s[/b] to [b]0.5s[/b].
- [i]Jetwings[/i] Air Dash fuel cost is not affected by “[i]Fuel Efficiency[/i]” gear upgrade anymore.
- [i]Jetwings[/i] Air Dash now cost [b]40%[/b] of the fuel bar.
- Added a visual feedback in [i]Jetwings[/i] fuel bar to indicate the minimum fuel required to use the Air Dash.
- When killed, inmates now drop a minimum of [b]3 Wood[/b].
- Darwinium and Wood dropped by defeated players are now regrouped in one stack per resource.
- Added a missing VFX when the [i]Headhunter Drone[/i] was scanning a clue.
BUG FIXES:
- Fixed several crashes affecting all platforms.
- Fixed an issue that caused items to be duplicated during [i]Beach Party[/i].
- Fixed an issue that caused Darwinium shipments to count for 300 instead of 150 towards the “[i]Gather 1000 Darwinium[/i]” Daily Challenge.
- Fixed an issue that caused some UI inconsistencies when using the [i]Grapple Gauntlet[/i] or the [i]Headhunter Drone[/i].
- Fixed an issue that caused a texture glitch when using the [i]Headhunter Drone[/i].
- Fixed an issue where it was not possible to use the safe zone slider with a controller.
- Fixed a UI issue when accessing the Dressing Room from the lobby with a controller.
- Fixed an issue where [b]Captain Darwin[/b] [i]Headhunter Drone[/i] and [i]Grappling Gauntlet[/i] input were inverted on a controller.
- Fixed a UI issue affecting show director safe zone.
- Fixed collision issues in the lobby that allowed some players to escape.
