Happy New Year 2024! Our development team had a much-needed rest and is now ready with another release:
Bugfixes:
- Fixed incorrect loading of save backup, causing backup save to not load when the save is corrupted.
- Prevented some cases of corrupted save data.
- Fixed an issue preventing game entry if any save files were corrupted.
- Resolved backup files appearing in the main list but not loading.
- Solved a problem where nothing could be placed in house storage when the panel was first opened.
- Updated to address hairstyle clipping issues.
- Added safety checks for cooking to prevent further crashes.
- Fixed an issue where fruit tart and seaweed ingredients were not inserted after canceling ingredients.
- Corrected incorrect flower textures.
- Fixed an issue where Zarah, Luke, and Wakuu's heart 10 cutscenes were not triggering in some cases.
- Resolved incorrect player skin in Mark's Heart 10.
- Fixed the wrong 3D mesh for decoy objects.
- Addressed the issue of time freezing while fishing.
- Fixed a crash when using traps.
- Resolved an issue with spike traps not dealing damage.
- Corrected a tool action exploit using vault animations.
- Disabled the ability to move fruit plants to floor tiles.
- Fixed a crash when changing mine levels while being attacked by certain monsters.
- Addressed placement issues for some curtains.
- Resolved a potential random crash due to a rare logic timing issue.
- Fixed crashes occurring when skipping dialogues in baby cutscenes.
- Corrected the issue of not being able to find Olan on the map.
- Fixed Amalo's attack behavior.
- Resolved the issue of Theo wearing a swimsuit in the Community Center on Spring Day 1.
- Fixed schedules for Kenny, Mark, and Pablo during the Winter Fair.
- Resolved an issue preventing the opening of decor mode after entering the winter festival.
- Fixed an issue where an NPC spouse would get stuck in the starting position after decor mode.
- Corrected an issue where Leah and Millie's heart 10 events were not triggering in some cases.
- Fixed problems with the aging barrel and item refinement.
- Addressed an issue where Surya's heart 10 event was not triggering in some cases.
- Resolved some instances where Scott would drop the baby while carrying them.
- Fixed various dialogue typos.
- Fixed issues with cutscene logic requirements.
- Fixed issues and zoom behavior in decor mode UX.
- Fixed dynamic dialogue issues for Zarah after having a kid.
- Fixed the hedgehog seahorse issue.
- Fixed the issue of hay disappearing from the silo when moving the silo building.
- Fixed a stair collision issue in the forest area.
- Fixed the tutorial panel making the pickstarter cutscene stuck.
- Fixed the wrong race track for the pet race minigame.
- Fixed crashing when opening the Cow Competition Panel UI [Xbox only].
- Fixed a crash when starting the Cow and Chicken competition [Xbox only].
- Attempted to avoid crashes by limiting the number of spawned slime projectiles at a time in combat.
- Fixed the Trivia Interactible Choice Panel by adding a function to change the list options instead of re-showing the choice panel.
- Fixed a crash in the main event harvest when opening the panel.
- Fixed certain heart events that couldn't be triggered.
- Fixed crashes caused by an older fix to farm tiles.
- Fixed the absence of SFX in some cutscenes.
Improvements:
- Implemented Sort Priority Player points to match NPC points on all Leaderboard Mini Games.
- Updated minigame leaderboard points & NPC Participants to ensure the player still wins if they tie the top leaderboard points.
- Hidden turtles from the map.
Balancing:
- Removed tags for deleted items so they won't appear in the journal.
- Enabled Arame to show in the Journal.
Localizations:
- Fixed problematic font setup for the Korean language.
- Implemented various translation improvements.
Once again, thank you so much to everyone for reporting bugs to our team; we really appreciate it.
Best,
Stairway Team