Thank you for your support throughout our first week of launch! We've fixed a number of things that you all have been experiencing. If you are still experiencing issues, please report it in our Discord through our ticketing system.
- Saving issue is now fixed. Please see the special forum thread made for this very issue if the update didn't fix your corrupted saves. If you had no issue before, you won't have any after ;)
- You can now change game's difficulty inside the game setting at any time.
- Changed max consumable you can carry from 6 to 8.
- Changed max ammoHQ you can carry from 10 to 24.
- Fixed achievements not being unlock in patch 1.0.1. The game will check automaticaly your progress
- and update you achievements accordingly except for the crow achievement.
- If you want the "game finished" achievement you will have to redo the last action of the game. (trying not to spoil)
- French cassette "L'assomptiom" should now have audio.
- Fixed [spoiler]extended magazine[/spoiler] not applying the boost.
- Main menu should now display the correct input types.
- Tentative fix for reusable interactions that were very rarely blocking player's movements.
- Added 2 more informative subobjectives to add more indicative substeps to the longest quest of the game.
- Fix for rare occurences where Elise would get stuck when trying to walk on a fallen tree.