This patch contains several balance updates to the multiplayer and fixes several bugs in the campaign. We wanted this patch out quickly which is why we are making this live in the middle of the day.
Keep reporting issues that you find and we will do our best to solve them as quick as possible! Thanks for all the feedback. In our Discord you can send us bug reports and chat with both developers and dedicated players.
Trading cards are now available. Anyone want to trade "A serious Jester" for "Time to think"?
Patch notes 1.0.4
Major
- Fixed gate bug on mission A Midnight Heist.
- Removed debug assets on mission A Midnight Heist.
- Added an additional timer based win objective on mission A Devoted Defense.
Minor
- Vanya; fixed GUI representation of Farsight (W), mana cost, 60->50
- Berrian; fixed GUI representation of Battle Charge, mana cost (W), 60->35
Balance
- Changed starting wood, 100->50.
- Karthor; fixed Dark Shroud (W) mana cost bug, 0->60
- Karthor; changed extra movement speed buff in Dark Shroud (W), 200->120
- Karthor; changed attack range for Demonic Roar (R), 800->650
- Karthor; changed time before attack in Demonic Roar (R), 500->1000
- Vanya, changed time before attack in Bouncing Strike (R), 433->500
- Berrian; changed time before attack in Grand Slam (R), 1000->800
- Berrian; changed additional Enforcer’s Shield (Q) HP/Level, 20->30
- Changed damage on all hero ultimates at level 3 with -10