- CPU: Intel Core i5-7600K / Intel Core i5-10400F / AMD Ryzen 3 PRO 3200G / AMD Ryzen 5 3500
- GFX: NVIDIA Geforce GTX1650 / NVIDIA Geforce GTX1060 6GB / AMD Radeon RX580
- RAM: 8 GB RAM
- Software: Windows10 (64-bit)
- HD: 20 GB verfügbarer Speicherplatz
- DX: Version 11
- LANG: Englisch, Japanisch
BABYLON'S FALL
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Systemanforderungen
- CPU: Intel Core i7-11700
- GFX: NVIDIA Geforce RTX 3060 12GB GDDR6
- RAM: 8 GB RAM
- Software: Windows10 (64-bit)
- HD: 20 GB verfügbarer Speicherplatz
- DX: Version 11
- LANG: Englisch, Japanisch
Steam Nutzer-Reviews
Nicht Empfohlen
81 Std. insgesamt
Verfasst: 05.03.22 09:34
What.
The.
Fuck.
SquareEnix
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Nicht Empfohlen
71 Std. insgesamt
Verfasst: 03.03.22 23:30
a) Battlepass - sagt alles .
b) Microtransaktionen - sagt mehr.
c) Das Kampfsystem ist clunky - keine Animationcanceling
d) MICROTRANSAKTIONEN und BATTLEPASS - 60 € Vollpreistitel. Was ist denn nur los mit den Leuten?
e) die Grafik ist wikrlich hübsch. Ich mag diese Grafik wo das Spiel wie ein Gemälde aussieht.
Nichts desto trotz bin ich furchtbar enttäuscht.
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Nicht Empfohlen
257 Std. insgesamt
Verfasst: 03.03.22 21:56
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Empfohlen
871 Std. insgesamt
Verfasst: 27.04.22 12:21
I've played 50 hrs on the trial version and now I own the full game, I've dragged 4 people in with me. It's just like co-op nier, with a wacky story. The visuals are different, I hated at the start, but now I've come to enjoy them. The combat gets far better after you beat the base game, and they are actively updating with new content routinely, and devs are listening to feedback very closely. Despite the low player count I think this game is worth picking up.
Yes it has a cash shop, no it doesn't affect the game at all.
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Empfohlen
2464 Std. insgesamt
Verfasst: 26.04.22 12:50
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Nicht Empfohlen
895 Std. insgesamt
Verfasst: 07.03.22 03:59
I'm gonna try and cover what others have either failed to mention or have been too blindsided by the games rabid monetization to actually be talk about.
Combat often feels fluid and reactive until the chore of resource management kicks the door down. Initially feels like a gamble weather your SP (resource that is used both by your more powerful attack and your dodge) will actually last longer than a small combo and one dodge or if it will last an entire fight.
Weaponry feels reasonably diverse but personally there seems to be a bad balance with weapons like the sword/bow being quite versatile and the hammer being astonishingly situational and borderline bad. Using any abilities that use SP rarely feels I'm using them in any tactical way but instead as just a DPS increase when I have SP, making the whole system feels strangely dull if not visually flashy.
Personally I feel that the itemisation is completely horrendous and is prone to some pretty bad stagnation very early in the game. Initially gear drops relatively plentifully, and you are able to increase your gearscore which is the only stat which matters to begin with.
But as you get further into the game, it introduces crafting, which again, initially seems like a fun mechanic, until they reduce loot by about 50%-60% and replace it with crafting materials in which you only get 1-4 of the items you need per mission when you need around 20 just to craft one piece of gear.
You are also heavily subject to the RNG of loot drops, Either you constantly switch your weapon types around and suffer not really learning how to use your weapons effectively or you can keep using the same weapon types and deal with an extremely slowly rising gearscore. Chances are you won't even get the item you need after a mission because maybe you need a higher gearscore chestpiece to drop but it for some reason never does, requiring you to buy that piece of gear from a shop which only matches your current average gearscore (average of all 8 gear slots.)
I'll keep this paragraph about monetization brief cause you can read any other review and see whats up but it genuinely is atrocious. It is like they are trying to sully Square's and Platinum's name with this game.
Graphics are rarely an issue for me but I do not believe there is much wrong here, while the texture and model detailing can feel like its a port from an older console game, it really caries an interesting sense of style with bright flashy colours and effect and interesting styled locations and enemies. Its a shame that there is so much repetition otherwise I think this could have been a very pretty game to look at.
The Music is varying from the forgettable battle to battle sounds tracks to the grand and energising boss themes, its not really a surprise when Square is involved.
Multiplayer is quite fun when you actually get queued with other people and it often makes combat much less tedious as everyone is dealing with their own portion of the enemy rather than just versus which enemy feels like firing an arrow offscreen.
If anyone actually read this wall of text then thank you for sticking it through although I could have wrote so so much more, the game seems riddled with little issues. Its really a shame for me to not recommend Babylon's Fall but Square and Platinum really screwed up with this title, I feel a genuine amount of guilt for spending $90AUD on this game I would have gotten a refund if I didn't buy it through GMG, I could have just waited and put the money towards food or perhaps the other AAA titles I am looking forward to.
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Nicht Empfohlen
69 Std. insgesamt
Verfasst: 05.03.22 20:56
1. $60 price tag with a paid battle pass, and cash shop. Absolutely deplorable, and greedy.
2. The graphics are straight up ugly. There is nothing redeeming or endearing about the graphics or art style of this game. Characters look like freaks of nature, hair textures are horrible. After playing Elden Ring, this game looks like it was developed for the etch-a-sketch. I get that they were going for an oil painted look, but they failed miserably.
3. Gameplay is unresponsive, sluggish, and just not fun. Feels like there is a 1.5 second delay from when I press a button to my character actually preforming the input. combat in general feels stupidly simplistic, and the only semblance of challenge is fighting against your controller.
4. Almost no one is playing this game. I tried for almost an hour to get into a group with other people, and between the match maker taking 10 minutes to find anyone, and when it finally did they were AFK the whole mission. There is no way to boot someone from your group, and no way to text chat with them. In a co-op multiplayer game this is just inexcusable to not have these basic features implemented into their game.
Overall this was a huge disappointment by Platinum Games. I would even go as far to say this is the worst game they have ever made. I hope they can get their head out of the clouds, and actually try to salvage their reputation after being drawn and quartered by this hunk of garbage.
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Nicht Empfohlen
926 Std. insgesamt
Verfasst: 04.03.22 10:00
Online only, cash shop and a seasonal battlepass.
Wait for it to drop to 30 or so euro, but until they do that you might have no one to play with.
The community for it will be dead in a few weeks, it already started badly with just 600 people playing it simultaneously on steam. While it has crossplay, i don't know how much that will help later.
This could as well been a free to play game, since it has in place every possible monetization for it.
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Release:03.03.2022
Genre:
Action-Rollenspiel
Entwickler:keine Infos
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