News Liste ATMOSFAR

Welcome back to Atmosfar!
ATMOSFAR
12.02.25 17:23 Community Announcements

All in-game footage in this blog post is from an alpha build and may differ from the final game.

It’s been long since we last saw you, and we are well aware of the winds of curiosity and anticipation that has been blowing outside. Trust us, we’ve seen and heard you, but we’ve just been too busy up in the skies adding pieces to the towering puzzle that makes up Atmosfar. We’re very excited to announce that more and more details have fallen into place. And guess what? We’re so eager to share it with you all!

Before we dive into Atmosfar, we’d like to take the opportunity to thank everybody for your patience during the last year. We know we’ve been quiet, but we have been working hard on our alien adventure. We do read and truly appreciate every single comment that we get, and we are very excited and humbled to see how well received Atmosfar has been this far. We also want to give special thanks to the ones who checked in on us, asking us for updates during our radio silence. We are just as excited about the release of Atmosfar as you are!


Even though we’ve missed you, the reason for our silence has been due to nothing but good causes. During the last year we’ve tripled (!) our number of developers and moved into a new office. We know for a fact that the right people have joined us and onboarding and setting everyone on the right track has been a fun and thorough challenge. As we’ve recently filled our last position, we can now allow Atmosfar to take up our full attention once more. We love that!

This dev blog post is the first in a series of posts where we dive into different aspects and details from the world of Atmosfar. During the spring of 2025, we’re going to delve into the Wasps; your vital way of transportation, the main character and their faction, the biome of the world you’ll explore, and the Cloud Cruiser; your aeronautical base camp.


We hope that you will continue to be excited for Atmosfar and that you’ll want to follow our ongoing journey. We’re also happy to inform that we will be posting shorter content on our other platforms for those who are eager to see even more pictures and videos. If you want more in-dept and detailed descriptions and explanations, we’d suggest you keep on checking out our dev blog.

Once again: thank you for being here and being so passionate about Atmosfar! Without all of you, there wouldn’t be a game for us to work on. Now, let’s get into the juicy details we’ve prepared for you. Keep the blue side up and see you in the skies!‍


What is Atmosfar?


That’s a great question! But... Where do we begin?

Just as the name indicates, Atmosfar is set high up in the skies of the planet Tycos. It is an interesting place in the distant universe. At first glance, it can seem similar to Earth, but on Tycos, things are working quite differently. Are you good at navigating the air? Great! In order to get around on Tycos, you need to have the stealth and skills to swiftly maneuver the winds: the planet consists of islands floating in the skies.

Operating airborne vehicles is however not the only thing you need to master to successfully explore and make sense of the alien planet. To truly thrive on Tycos, you’ll need to think on your feet and adapt to situations quickly as the world is filled with different dangers and challenges. Just as in any other ecosystem, there are predators and there are... prey. Unfortunately for you, humans primarily belong in the second category.


But Atmosfar isn’t just about avoiding getting eaten. To be able to uncover the secrets and ancient remains of Tycos, you will need to plan your journey thoroughly, ranging from camp settlement and fuel management to deciding on upgrades and which islands to pursue.

Atmosfar invites you to take on a breathtaking journey with an open, creative and adventurous mind.


The Wasps


In order to tame the Tycan air, you’ll need to rely on your Wasp. The Wasp is an agile vessel that allows you to traverse the skies to explore each island. In many ways the Wasp is an extension of you, which means that you have to take good care of it in order to keep it in top condition. Just like any vehicle, it will need both repairing and maintenance. The further up the atmosphere you go, the harsher the conditions. To survive and withstand the coarse winds, you will need to upgrade your Wasp.

Upgrading your Wasp requires you to have both the right materials as well as the right tools to do so. Some materials can be found in the nature of Tycos, while others might need to be stolen from other civilizations... Taking good care of your wasp thus means you need to be inventive, stealthy and attentive.


Depending on what you need to do, or what type of adventurer you are, there are different Wasps to choose from. The Utility Wasp is the starter Wasp, and acts like an all-round vehicle. It is easily maneuvered and can reach medium high speeds. It is reliable and gets you from point A to point B without too much fuzz. The Utility Wasp also comes in handy when you are to constructing a small base at an island, as the Wasp contains all your essentials for setting up camp.

However, the Utility Wasp can sometimes be a bit too chunky, especially when you need to move swiftly or in small areas. That’s where the Scout Wasp comes in. The Scout Wasp is a more elegant vehicle that responds faster to controls, making it nimble to fly. However, with its sensitive controls, it can be more of a challenge to pilot.

Both the Utility and Scout Wasp have quite limited storing capacity. In the unpredictable Tycan world, you might stumble upon something big you need to take back to camp, like an interesting artifact, an abandoned Wasp or some kind of crafting material. The Utility and Scout Wasp are both somewhat useless in this case, as you will need something with much more carrying power: The Cargo Wasp. It might be slow and a bit sluggish in its controls, but the Cargo Wasp can move and lift large objects for you. It is great to have a Cargo Wasp at hand if you accidentally crash your Wasp on a deserted island, for example.


Last but not least, you’ll have a fourth Wasp at your disposal, called the Fighter Wasp. Remember in the beginning, when we were talking about all the dangerous animals on Tycos? Yeah, most of them can fly as well. Having a Fighter Wasp on your excavations means that you will be able to defend yourself from the dangers that hovers above you high up in the skies. Or, at least it increases your chances of survival a little.  

One of the following dev blogs of spring 2025 will go into more detail on the functions and mechanics of each Wasp.

Cloud Cruiser


Maintaining high altitudes is not only done by flying different types of Wasps. One of the most important resources you’ll have within reach is your Cloud Cruiser. Even though you can steer it and change its course, the Cloud Cruiser is primarily a mobile base camp rather than a vehicle. The volant carrier is essentially your main base and home both for you and your Wasps, as it possesses distinct hangars for storing your other vehicles. Just like the Wasps, the Cloud Cruiser demands a confident and vigilant operator who understands the needs of the vehicle itself as well as its passengers.


Once you can regulate the crucial needs of the Cruiser, like power consumption, fuel concerns and inventory management, you are free to let your imagination start to roam. As both the exterior and interior of is fully customizable, this is your opportunity to build, expand and tweak it after your plans, taste and adventures. Maybe you like to cultivate plans and prefer to have a large greenhouse? Or you’d rather focusing on upgrading your Wasps, making extra room for storing different parts, scraps and tools?

There is no “golden rule” to what the Cloud Cruiser should look like, or what its main capabilities should be. Set its limits yourself, or aim for endless possibilities.

Surviving or living?


Even if surviving can be challenging and hard, the concept of survival is rather simple. In order to survive, you need to keep your Wasp functioning, you need to be able to defend yourself from hostile animals and you need to be able to withstand the harsh conditions of planet Tycos.

Living, on the other hand, is a much more complex concept to explain. For the Vagabonds, the faction that you belong to, surviving and living are two different things. Living means seeing the beauty around you and truly appreciate it. Living is respecting and being part of the complex systems of nature, rather than trying to tame them. Living is viewing the world with curious instead of fearful eyes.


Tycos can be a treacherous world to navigate. Most obvious is the impending risk of crashing your Wasp or falling of an island, both resulting in a gut-wrenching and horrible demise. Sometimes you can’t even take refuge on solid ground: you will encounter hostile creatures, toxic plants and burning geysers, all opposing an immediate threat to you.

Apart from all the acute dangers that roam the islands of Tycos, it seems like there might be something bigger, something cryptic happening at the planet. Or rather... with the planet? Some days the sun just seems to be brighter and more blinding than usual. Sometimes you can hear and almost feel a buzzing in the air. On clear days you think you see foreign shapes on the soaring islands far, far above you.

To sum it all up: There are a lot of factors jeopardizing your survival at planet Tycos. However, if you manage to withstand the trials and mysteries around, you’ll experience the richness and charm of the foreign world. Set up camp right under the stars and watch as the aurora dances through the skies. Explore glistening cenotes and bioluminescent caves. Listen to the wind as it brushes through the great plains. Allow yourself to be immersed and astonished by the wonders of Tycos and to truly experience being a part of the bigger system rather than controlling it.‍


Controls and platforms


Atmosfar will be available on PC. The world of Tycos can either be explored on your own or together with friends, as it will support multiplayer co-op up to four people. Follow the path of the mysteries to reveal the truth about Tycos – and yourself – or conquer the planet and its dangers in your own way. Whichever course you decide on, you will face a layered open world, consisting of different levels, regions and biomes to explore.


The setting is in 3rd person and consists of challenges both in air and on ground. Atmosfar requires you to be swift and efficient in your decision-making, resourceful in your crafting and courageous on your adventures. On the other hand, you will have complete freedom to delve into an alien world, witness its natural phenomena and use its resources in an inventive way. You will have the possibility to upgrade and customize your Wasps and your camp however you see fit. It’s all up to you to figure out the best ways to synchronize your resource management, vehicles and teamwork to reach as far in the skies as possible!


Buckle up, pilot


If you’ve made it this far we can only assume that you’re ready to turn your engines on and take of for Tycos, or maybe you just found Atmosfar and feel the need to learn more about this spectacular world?

Whether you are an enlisted Vagabond or a veteran returning, we’re excited that you wish to learn more about Atmosfar. Make sure to follow us on our other platforms for shorter, more frequent updates, and to wishlist Atmosfar here on Steam!

Over and out!

// Apog Labs