Artifact
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Über das Spiel
A collaboration between legendary card game designer Richard Garfield and Valve, Artifact is a digital card game that combines deeply-strategic, competitive gameplay with the rich setting of Dota 2. The result is an immersive and visually-stunning trading card game unlike any other.
STRATEGY UNBOUNDED
Wield your deck across three lanes of combat, answer every move of your opponent with one of your own. Unlimited hand size. Unlimited number of units you control. Unlimited mana you can employ.
It’s up to you to decide the best way to navigate the constantly-shifting tide of battle.
FUN WITH FRIENDS
If you’ve played card games around a kitchen table, you know the enjoyment that can come with house rules. Artifact allows you and your friends complete control in creating a tournament. Simply select your elimination or non-elimination format and deck constraints; then, challenge your friends to a crucible of your own design.
COMPETE GLOBALLY
Want to test your skill against the world at large? Valve-sponsored gauntlets and tournaments will give players the opportunity to not just play Artifact for the joy of mastery, but to win prizes based upon their level of play.
Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel i5, 2.4 Ghz or better
- GFX: Integrated HD Graphics 520 w/128 MB or better
- RAM: 4 GB RAM
- Software: 64-bit Windows 7 / 8 / 10
- HD: 7 GB verfügbarer Speicherplatz
- SFX: DirectX Compatible Sound Card
- INET: Breitband-Internetverbindung
- LANG: Englisch
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Steam Nutzer-Reviews
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9789 Std. insgesamt
Verfasst: 11.04.22 22:40
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32167 Std. insgesamt
Verfasst: 24.01.22 00:13
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2739 Std. insgesamt
Verfasst: 05.01.22 17:14
It was basically killed by bad marketing and the fact that the average card game player is only able to 1) Buy overpriced packs and 2) Play 1cost -> 2cost ->3cost.
Grab a couple of friends, download it for free, play a couple of phantom draft and then quite after 30minutes because your brain has turned to mush from the possibilities.
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4546 Std. insgesamt
Verfasst: 21.10.21 21:53
...
sure is quiet around here...
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168 Std. insgesamt
Verfasst: 14.08.21 12:12
Was not expecting anything from this game at all.
* Totally gave me MTG vibes - digital card game that didn't try to be Hearthstone. (i.e. Scrolls)
This is for classic, haven't tried the other... download, try the two tutorials, and have fun!
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972 Std. insgesamt
Verfasst: 06.08.21 00:40
Good strategy game. PVP opponents always leave me because I take too long thinking. The bot games rush me with a countdown too for some reason.
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109 Std. insgesamt
Verfasst: 04.08.21 03:55
Foundry is fine and good. But Classic is amazing. It's not only a fantastic game, full of nuance and interesting choices, but also full of amazing animations, punchy and responsive UI design, and small niceties that are sorely missing in every single other digital game out there.
It's kind of a masterpiece... besides how the release was handled, and other stuff we won't talk about.
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50 Std. insgesamt
Verfasst: 24.07.21 02:29
Valve day 2 onwards: Opps.
If you are interested in Steam inventory items this game has many. You can get pack from buying them, or get cards after matches. Steam Inventory Guide
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1960 Std. insgesamt
Verfasst: 24.05.21 00:27
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152 Std. insgesamt
Verfasst: 22.05.21 08:37
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505 Std. insgesamt
Verfasst: 21.05.21 21:59
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912 Std. insgesamt
Verfasst: 02.05.21 21:24
Should you play it? Yes! Because maybe then Valve will show it some love.
Would you want to play it? Probably not.
The game is somewhere between Hearthstone and Gwent. Does that sound good to you? I think it does. And I think the game mechanics are reasonable, if perhaps a bit underwhelming at times - two critters placed randomly per round feels odd. But it's not a bad game. It's pretty fun to play.
No, where the game utterly fails is not as a card game. It's as a CCG. In better CCG's they start you off with a set of decent cards and then let you grind/pay for exciting cards. In Artifact they start you off with sod-all and let you grind/pay for the decent cards.
Some whales then decided to pay their way to the decent cards, and Valve promptly harpooned them by making everything free, so even they left, and at this point in time, the game is basically dead.
But there are at least game modes in there. So you can pay to run a gauntlet and get exciting prizes. Oh, wait, no, you don't pay, and you don't win anything. You just play more.
The real issue is that none of the cards are that exciting. There aren't that many interesting synergies in the game. And as Valve pulled the plug on it, there likely never will be.
I'm playing it a bit right now, but I think I will soon grow tired. There just doesn't seem to be much replayability to it. And that's a death sentence for a CCG.
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28 Std. insgesamt
Verfasst: 28.04.21 03:50
Edit: The Valve fanbase was mad with this game. On youtube, watching the reveal trailer, I never seen so much hate for a game since Diablo Immortal. If you have your own fanbase hating on your new game, it is a bad sign.
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7626 Std. insgesamt
Verfasst: 07.04.21 14:59
Promises of updates, Tournaments, new cards, new game modes - NONE OF THIS MATERIALISED after they had made people pay £20 to play and potenitally hundreds of pounds into the Card moneterisation so you could have a deck to play with.
What do they do to reward people that have stood by and supported them from day 1 -= they (Valve) make the game free to play and abandon it.
I WILL NEVER INVEST IN ANOTHER VALVE PRODUCT
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154 Std. insgesamt
Verfasst: 29.03.21 14:39
It's fine. Play against bots if you want, they aren't that bad actually.
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11249 Std. insgesamt
Verfasst: 05.03.21 23:37
I think everyone can agree that the monetization choice for the game was a huge mistake. Dota 2, the game Artifact takes inspiration from offers the entire roster for free, and yet still breaks it's own record for profits generated every year from it's own competitive scene and consistent flow of balance tweaks and cosmetic items to keep the game fresh and interesting. Whoever thought it would be a good idea to treat Artifact as if it was a physical card game and give up on releasing new content should honestly be fired. You can't just emulate the greedy business structure of Magic the Gathering or Hearthstone without earning the playerbase to carry it first.
I was eagerly looking forward to the re-release of Artifact and hoped to join the beta, but before I even got an invitation to play it was already cancelled and considered a failure. Why? There are still plenty of ways to monetize this game and yet whoever is in charge insists it's a gameplay problem. The sheer amount of new content in Artifact Foundry would have been enough to carry Classic well past it's first year if it were incrementally released for free and would have rekindled good faith with the playerbase who were rapidly abandoning ship for games with actual support from developers.
I loved the idea of a Dota card game and the potential was certainly there to make this work but what the community wants clearly isn't what Valve wants for this project. You figured it out for underlords by making it free with payed cosmetics, why crash against the rocks clinging to a draconian business model here? What a waste of an IP and a damn shame.
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1018 Std. insgesamt
Verfasst: 05.03.21 17:44
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136 Std. insgesamt
Verfasst: 05.03.21 11:36
Free to play with no microtransactions? (at least at the moment of the writing)
I guess I'll take it. Game itself isnt bad too, there are many far worse card games.
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2878 Std. insgesamt
Verfasst: 05.03.21 02:40
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805 Std. insgesamt
Verfasst: 05.03.21 00:45
What your getting when you install this game is a genuinely fun and easy to get into card game. I won't go too into specifics when it comes to the gameplay, I personally think it's very good and of course it could be improved upon.
The reason this is Valves biggest failure is due to making an online card game that you had to PAY for. And it was priced at TWENTY dollars. Not only that but you had to buy the cards as well. I just do not understand what they were thinking when they put this game on the store.
Twenty dollars is way too much to pay for a card game, but if it has to have a price tag at least let the cards for the player be free. But no, you had to buy the game AND the cards. In what world does that make any sense for a consumer? Cards for the first three months on release could range anywhere from fifty cents to fifteen dollars. What they should've done is made the game free, but maybe you can buy card packs/earn them, or have the game itself be 5-10$ but have the cards be free.
It took them almost THREE years to make the game free to play, something they should've done within the first month of release. But no, they took the backlash from the community and disappeared, promising they would try and fix the game. This is when they started development of Artifact 2.0 and let only a select privileged few try the beta. From what has been discussed, Artifact classic and foundry are nothing alike in gameplay.
And that right there shows how DISCONNECTED Valve is from their fans. ALL they had to do to save this game was make it F2P, something they ended up doing anyways down the line. They thought the GAMEPLAY was the problem, and decided to try and remake it, when the only problem was how EXPENSIVE the damn game was. They announced today that they are completely stopping development of both games.
Like I said, it's a fun game. But the reason I don't recommend this game is if your getting it right now, your playing only season 1 and that's all the content we are ever gonna get.
It's really a heart wrenching letdown that they are giving up on it. All of the story elements we see in Classic and Foundry are so interesting and deserved to be explored. Juggernaut was a prisoner of the dire? Rubick is being held captive by Silencer? Abaddon, Omniknight and Lycan have some pact?
This is a game that had real potential in the card game industry, a game that could've shared with us the untold stories of DOTA 2, now just a complete failure of a project from Valve. Best thing that comes out of this is that perhaps more developers shift from this to TF2 or DOTA.
Screw you Valve, I gave you my money on release day because no matter what, I thought you could give me an amazing product. Instead, you took my money and gave me a half finished game.
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6997 Std. insgesamt
Verfasst: 05.03.21 00:33
Sure a lot of cards were broken strong, but it really did give off that dota vibe. My main issue with it was just the lack of new content to keep playing.
As for card packs, I literally never bought any because the dev team added account leveling which gave them for free a month after release. It wasn't the most generous but it was decent.
Also, full-deck draft gauntlet made it so the cards you own didn't really matter because you could just make a temporary deck from cards from the full set. It was entertaining as hell to run like 6 copies of the same card or 3 of a hero.
The game had a lot of issues when it came to economy but it was definitely enjoyable.
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212 Std. insgesamt
Verfasst: 09.02.21 00:59
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292 Std. insgesamt
Verfasst: 31.01.21 22:51
I'm hoping some drastic changes will come with Artifact 2.0 because holy moly, this is a flaming bag of trash.
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606 Std. insgesamt
Verfasst: 27.01.21 06:10
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339 Std. insgesamt
Verfasst: 26.01.21 02:01
Its all time peak players was 60,740
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1227 Std. insgesamt
Verfasst: 30.11.20 01:52
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1640 Std. insgesamt
Verfasst: 19.09.20 21:03
If you WANT a different card game to play I would recommend: Eternal (also on steam), Legends of Runeterra (via Riot Games), Faeria (via lots of places), Magic The Gathering (via it's Arena version or through Epic), GWENT, Lightseekers or even Hearthstone. For tabletop games, almost everything Artifact wants to do well is done better by The Game of Thrones card game (AND THAT CAN SUPPORT MORE THAN TWO PLAYERS AND TAKES LESS TIME ON AVERAGE TO PLAY A SINGLE GAME!).
Even right now they are working on a 2.0 version away from this current client version. There is no reason to play that either it's barely improved, even if it's a little better.
Seriously, I'm warning you, this is one of the worst things you could buy on steam. Don't touch it at all.
I got this for free via going to TI 2018
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774 Std. insgesamt
Verfasst: 11.08.20 16:31
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1258 Std. insgesamt
Verfasst: 03.08.20 16:00
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1474 Std. insgesamt
Verfasst: 01.08.20 15:38
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993 Std. insgesamt
Verfasst: 29.07.20 08:50
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318 Std. insgesamt
Verfasst: 27.07.20 19:19
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17806 Std. insgesamt
Verfasst: 09.07.20 20:16
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901 Std. insgesamt
Verfasst: 23.06.20 16:07
Soo, I'm waiting. I won't recommend it 'cause of Valve and their indifference.
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1188 Std. insgesamt
Verfasst: 21.06.20 19:29
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63 Std. insgesamt
Verfasst: 08.06.20 12:03
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4503 Std. insgesamt
Verfasst: 01.06.20 07:47
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4111 Std. insgesamt
Verfasst: 05.05.20 20:00
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253 Std. insgesamt
Verfasst: 22.04.20 23:40
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87 Std. insgesamt
Verfasst: 19.04.20 17:01
This is not a fun game at all even I tried to read through all the manual, played with the Bots to practice.
This game is too punishing.. too complex due to the three lane plus the arrow system...
After all, who wants to play a game with no rewarding and all of frustration?
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85 Std. insgesamt
Verfasst: 19.04.20 12:28
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14092 Std. insgesamt
Verfasst: 26.03.20 00:28
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287 Std. insgesamt
Verfasst: 19.03.20 14:49
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1676 Std. insgesamt
Verfasst: 17.01.20 21:16
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Release:28.11.2018
Genre:
Strategie
Entwickler:
Valve Cooperation
Vertrieb:
Valve Cooperation
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop