Features:
- Construct transport networks using roads, rails, tunnels and bridges
- Develop your vehicle routes to maximize profits
- Establish and upgrade stations and vehicle hubs with bays, cargo yards, and more
- Meeting economic needs directly grows and develops the economy of your world
- Edit the terrain to improve your transport networks
- Full multiplayer with up to 16 other players, either cooperatively or competitively
- Entirely moddable; including a built in asset editor to create and configure anything for the game
Fully moddable
Core game data itself is created and loaded using the tools available to all modders, and includes a detailed asset editor for making new buildings, vehicles, or any of the assets in game.
Performance as a Feature
Custom rendering, network, and spline simulation tools allow a huge amount of vehicles - giving intense levels of scale seen by the great tycoon games of the past. Art of the Rail makes extensive use of custom batched rendering, multithreading, and high levels of network optimization designed specifically to achieve scale.
Built for Multiplayer
Run either as a hosted game or a dedicated server; Art of the Rail offers the true tycoon gaming experience in multiplayer. From the ground up the game has been designed and built around a multiplayer experience.
Create and share
Procedural worlds to play in are within a click of a button, but you can also load maps from heightmap data and create your own custom scenarios and maps. Upload them to share with others, or challenge yourself and complete those made by others.
Detailed financial simulation
Corporate management and detailed statistics are provided in game to allow maximum control of your transport empire. Analyze individual train expenses and profits; through to complex lending and financial planning. It's not just good enough to built the routes - you also need to manage the business as well.