Eine neue Map in High Definition wartet auf euch. Diese Tropic Island kommt von Linker Split und zeigt uns eine Welt im unglaublischen Flair, überall wuchert es und zeigt uns eine Insel im etwas anderen Style. Dazu wurden Texturen aus Crysis benutzt, natürlich mit den Rechten von EA, deshalb bitte unten Anhang beachten. Diese Map befindet sich noch in der BETA Phase, deshalb ist auch wie immer die Verwendung auf eigene Gefahr. Die HD Tropic Island muss man aber wenigstens ausprobiert haben, Fehler kann man eigentlich nicht machen, es sei denn, man hat eine lahme Ente als Rechner.
Finally, the beta is OUT!
Ok guys, let me explain the work and the effort me and Deanosbeano put in this island, and all the features it brings. Well, I always thought that we could try to destroy environment in a bettere realistic way than ArmA uses for almost all the objects. The idea was quite simple, but the creation took us some weeks... Apply RTMs to objects to animated them when destroyed. Well, seems easy, but it's not. Of course deanosBeano was already working on such thing, but after that day, we cooperated, and we made everything good! Now this addon will be a mix of these new features, and of an intensive jungle atmosphere, which will bring you to play and play and play and play... :D
WARNING:
The island is full covered with large numbers of trees, palms and plants, so expect lag on mid-end computers. To play with good FPS, you should add fog.
What causes lag is the large amount of models loaded, and the shadow. Textures and RVMATS are optimized to use the best shaders and to not create lag.
Vegetation textures have been taken from Crysis©, since it took ages to build all the RTMs and to insert them into ArmA. I asked for permission directly to EA studio, to
Zitat:
EA Senior Joseph B.
Player Relations
Tech Support
Electronic Arts
Player Relations
Tech Support
Electronic Arts
he said that there's no problem using them for amateur use.