Installation
Unpack mod to main folder of your Arma installation, keeping the folder structure.
You need patch 1.14 to run the mod properly.
Running the mod
In properties of your Arma shortcut, add following parameter to the path
to executable in „Target“ field:
"C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -mod=@CSLA
You may also use template settings of "ArmA MOD Launcher" utility, which is part of the mod package.
These templates are stored together with launcher in "@CSLA" folder with this readme.
No other addons are required to run this modification.
SP & MP Missions...
Singleplayer missions
- Convoy
- In The Army Now
- Operation Marjoram
- Operation Carmen
- Everon
- Road To Pita (Queen's Gambit datadisc required)
- Clean Sweep (Queen's Gambit datadisc required)
- Hips (Queen's Gambit datadisc required)
- First Blood (Queen's Gambit datadisc required)
- Steal The Tractor (Queen's Gambit datadisc required)
Multiplayer missions
- CSLA Evolution
- South Sahrani map
- CSLA vs. US Army
- possibility to build MG nests with UK-59 (see Features)
- CSLA Warfare for 16 players
- CSLA Warfare for 32 players
- South Sahrani
- CSLA vs. US Army
- AI uses helicopters
- RACS patrols
- RACS air units
- added new defensive posts on strategic locations outside the cities and on the airfield
- new CSLA WF objects
- possibility to build MG nests with UK-59 (see Features)
- increased HQ endurance
Everon
- cooperative version of SP mission
- attack on village of Everon for 1-8 players
Paratroopers
- cooperative mission
Features
All features are MP-compatible.
- New units, vehicles, weapons and objects made according to real-life documents
- New MP and SP missions
- Armament, equipment and parameters of CSLa units are as close to real-life specs as possible
- New fully animated weapons
- RPG-75 dispsable AT launcher is capable of firing only single round.
- New intro animations for all official maps
Many new additional features on CSLA units, weapons and vehicles:
- numbering of combat vehicles (turn off by "CSLA_noRandomNumbers=true;" in mission init)
- random animation on vehicle destruction
- AI uses vehicle-mounted weapons efficiently, including use of fire bursts
- AI uses pistols as auxiliary weapon
...and many more
- Improved AI behaviour in formations
- Improved behaviour of wheeled combat vehicles
Special thanks belong to our wives and girlfriends, children, families and friends who kept supporting
us durings the months we spent working in the project. We sincerelly hope they will keep supporting us
in the future.
NOTE:
WARNING: We do NOT allow unauthorized modification of our PBOs. Any form of commercial use of
any part of CSLA Mod including use for military training purposes are forbidden due to valid Arma:
Armed Assault EULA. If you want to obtain permission to use any part of CSLA Mod, please contact
development team.
CSLA Mod development team is associated neither with Bohemia Interactive a.s. nor with any Arma:
Armed Assault Publishers.
Use at your own risk. CSLA Mod development team is not liable for any damage or loss of data caused
by using CSLA Mod.
12th December 2008
Copyright © 2008. CSLA Development Team and respective authors.
CSLA Studio (http://www.csla-studio.info)