Thank you all for playing the prologue version and sharing your feedback. Originally, we planned to release the game in Q4. Unfortunately, the region where our developers work is facing increased war conflict, making working conditions difficult. As a result, we have to delay the game until Early 2024 as shipping this month is nearly impossible.
We are working on improving working conditions and trying to speed up game development.
Currently, we are focused on the playtest version, an improved version of the prologue/demo with added new features.
Improved Help:
The game now includes a helpful menu for more guidance. For example, if you want to perform a DDoS attack but forgot how, the help menu can provide more information.
Added Difficulty Levels:
Some players found the game too guided. We added an "experienced" difficulty level that offers minimal guidance, letting you figure out things on your own.
Here you can see a step-by-step gig example for each difficulty level.
More Outdoor Activity:
The game will have more outdoor activities for both main and side gigs. Side gigs might involve playful pranks, like going to a nearby hotel, locking doors, and playing loud music at night.
Expanded Gameplay Loop:
Instead of just receiving an IP address and hacking, we added a new feature. Now, you can scan nearby WiFi networks, discover connected devices, and try to hack them. For example, at the DJ party, you'll need to use "netdiscover" to find nearby devices and hack into the main DJ computer.
Expanded Search:
As you progress, you'll unlock new searching abilities. Encountered individuals without information before? Now you will be able to discover their secrets, unlocking more hidden gigs.
Heat level:
As you play, your heat level will increase, making you a target for other hackers. For example, a hacker might place a bounty on you, someone could add your name to a wanted list, and you might need to clear your name. Another hacker might engage in a cyberwar with you, like someone from the DJ party you hacked earlier. These will be detailed gigs rather than just "solve a puzzle to escape".
We'll keep you updated as we work through challenges and aim to provide an improved gaming experience. Your understanding and support are appreciated.
Best regards,