News Liste AMID EVIL

FSR + Engine Upgrade + DLSS Sharpening
AMID EVIL
24.11.21 18:30 Community Announcements

CHAMPIONS!


BEHOLD... MORE GRAPHICAL STUFF!





We've upgraded AMID EVIL to Unreal Engine 4.27 which brings more general optimizations, Ray Tracing optimizations, more general stability as well as the ability for us to add AMD FidelityFX Super Resolution (FSR) and the latest version of Nvidia DLSS. Both of which make playing AMID EVIL with ray tracing at high framerates possible for champions of all PC build sizes!

Speaking of DLSS and FSR... we've also added sharpening! Forget about that blur...



This will make everything SHARP.



How sharp?! SUPER SHARP.



So try the improved NVIDIA DLSS and AMD FSR... TODAY.

WE EVEN ADDED THESE OPTIONS TO THE DEMO.

(We Love You and We Hate Money)

Oh, and now that this stuff is out of the way we can continue our work on the full AMID EVIL PREQUEL EXPANSION...

THE BLACK LABYRINTH







[previewyoutube=-NVVh8W_3FM;full][/previewyoutube]

SOON™


Other fixes:
  • You can now run the game in exclusive Fullscreen in DX12.
  • Final boss level visual fix when save/loading.
  • Fixed up inconsistent ray traced enemy shadows.
  • Fixed lifts being offset occasionally .
  • Volumetric fog more optimized, should give a decent frame boost.
  • Celestial claw lighting fixed, planets+suns now give off lights/shadows.
  • Removed scary clock.
  • Fixed issue with portal location UI in gateway when loading a game.
  • Fixed many minor level issues.
  • Other minor misc fixes.

https://store.steampowered.com/app/673130/AMID_EVIL/
https://store.steampowered.com/bundle/11357/The_New_Blood_FPS_Trilogy/