As promised, we have a HUGE new update for Alone in the Dark: Illumination! Think of this as a “sneak peek” before we announce to the wider Steam community next week.
We’ve put a big emphasis on player progression and gameplay pacing. The “big ticket” items include:
- Overhauled Advancement System: New skill tree progression, new ability enhancements, and a smoother pace to level advancement.
- Improved Player Abilities: From a new fireball for the Witch to a revised weapon loadout for the Hunter, each class gets some meaningful changes.
- Streamlined Missions and Objectives: More variety and improved monster spawning AI should make objectives feel challenging, rewarding and more engaging.
- New Monster Types and Behaviors: From a tougher Goblin Brute to new type of Shapes, tons of tweaks to monster behavior, animations and much more.
- Updated Narrative: Refined narrative delivery and added voiceover.
So have a look, see how it plays, and leave your comments below! If you haven’t already, feel free to leave a review if you think we’ve hit the mark with this patch. There is more to come in the town of Lorwich, so keep a light on, and as always, thank you for your support!