News Liste AirMech Strike

Update 287.1 (87730) - New Town and Loadout UI, Access Custom Maps
AirMech Strike
01.03.25 07:05 Community Announcements
UI updates! We've added (somewhat ugly) buttons to the screen when in Town to make it easy to access the various functions. But wait, doesn't this defeat the purpose of having a Town area to explore? In a way, yes, but since Town is not well explained or labeled, it's still quite a mess for anyone new to it, both veterans and new players. The goal is to make Town good of course, but this achieves a number of things: giving the veterans who just want a simple menu what they have been asking for, a collection of everything in one place for new players, and a rework of some menus to prepare for better gamepad support. The text will become nicer looking icons, and the order they appear will be tweaked for new players, plus options to hide/show things.

While not beautiful, it is intended to at least be functional, so we are looking for bug reports specific to anything bad happening with them. Please post them in the "bugs" forum area in Discord: https://discord.gg/AirMech

The AirMech Loadout menu has had significant changes to hopefully fix a number of bugs that were there, and sets things up to hopepfully allow AirMech selection during Pregame. The Units menu is in the middle of a rework. If you have 4 Loadouts or less then it looks fine...if you have 5 or more (veteran players only) then you will see the in-progress stuff. The intent is to make it easier to swap around rows of units, and when you start a match you will eventually be able to pick which 4 rows you want to use.

Custom Games and Maps! A small but potentially huge change is making it easier to access Custom Games, though the bot/player setup is still buggy. But Custom Maps have been enabled in Solo, Coop, and Custom games when you pick the map. Look for the new tile in the lower right of the Map select screen.



Balance:


  • Striker GroundDPS changed from 245 to 250
  • Striker AirDPS changed from 370 to 380
  • Striker Carry Capacity changed to 2200 from 2300
  • Neo Armor Type changed from 70 to 75
  • Angel GroundDPS changed from 237 to 240
  • Angel HP changed f rom 1500 to 1550
  • Angel Carry Capacity changed from 2400 to 230
  • Uber build time increased to 2 minutes
  • Uber build cost increased to 88,888 credits
  • Missile Silo build cost increased from 8000 to 15000
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Release:30.03.2018 Genre: Strategie Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Update #288.3 - Build 87755 March 31st, 2025
AirMech Strike
01.04.25 04:11 Community Announcements
Update #288 - Build 87740 March 18th, 2025
AirMech Strike
19.03.25 04:48 Community Announcements
Update 287.1 (87730) - New Town and Loadout UI, Access Custom Maps
AirMech Strike
01.03.25 07:05 Community Announcements
Update #285.2 (Build 87702) September 24th, 2024
AirMech Strike
25.09.24 06:47 Community Announcements
Latency Calculation Update
AirMech Strike
15.09.24 21:39 Community Announcements
Update #284.8 - Build 87683 August 22nd, 2024
AirMech Strike
23.08.24 04:15 Community Announcements
Minor update, working on Custom Games and Custom Maps
AirMech Strike
19.08.24 07:39 Community Announcements
New Modes and Maps oh my!
AirMech Strike
11.08.24 23:39 Community Announcements
AirMech Reboot Open Beta!
AirMech Strike
25.12.23 08:11 Community Announcements
PvP Balance Update #274.9
AirMech Strike
03.07.21 00:48 Community Announcements
Update 271 - Balance and Bugfixes
AirMech Strike
28.06.18 21:43 Community Announcements
Update 270 - Season 2 Begins!
AirMech Strike
09.05.18 21:48 Community Announcements
Update 269 - Tournaments, Balance, Bugfixes
AirMech Strike
24.04.18 04:25 Community Announcements
Helix Hotfixes
AirMech Strike
12.04.18 20:18 Community Announcements
Helix, Warthog and Paladin changes
AirMech Strike
11.04.18 17:04 Community Announcements
Update #268 Name Your Price Bundle!
AirMech Strike
07.04.18 02:17 Community Announcements
I'm making a note here: Huge success!
AirMech Strike
06.04.18 08:05 Community Announcements
Untitled
AirMech Strike
04.04.18 20:42 Community Announcements
Untitled
AirMech Strike
02.04.18 18:29 Community Announcements
Some turbulence on take-off, but smooth now!
AirMech Strike
02.04.18 05:52 Community Announcements
AirMech is exiting Early Access
AirMech Strike
30.03.18 21:07 Community Announcements
Updates 262, 263, 264, 265, 266
AirMech Strike
30.03.18 19:47 Community Announcements