• Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.
  • Afghanistan '11: Screenshot zum Titel.

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  • Plattform: PC Veröffentlicht: 23.03.2017
-50%28.99€14,49€
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Preis Update 07.11.24

Über das Spiel

Afghanistan '11 is the sequel to the highly praised and innovative Vietnam '65. It enhances and builds on it: Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!

The year is 2011, you are commanding the US army operations in Afghanistan.

But contrary to the previous generations of military officers in your family, killing the enemy is only a secondary mission.

Most of your efforts and resources are spent elsewhere trying to grab the Hearts & Minds of the local population. Providing security to the civilians, persuading the local villagers to reject the Taliban and isolating Militia leaders is your main focus.

Counter-Insurgency will have better results in the long run than conventional tactics but a simple incident during a routine patrol can ruin your relationship with the locals and damage your image in the Western newspapers.

The Afghanistan terrain offers a very good cover to the rebels who can easily hide in the mountains and natural caves. Patience and good use of technology can give you the decisive advantage in this merciless game of hide and seek. When you spot an enemy unit or an opium plantation with a drone, you call in air support or artillery to eliminate the target immediately: speed will be crucial!.

But having the air supremacy is not enough to win the war against the insurgents. IEDs, rocket launchers and sneaky ambushes are common threats for your ground units and helicopters.

Casualties weaken the morale and the overall support from the folks back home in the USA, so make sure to keep your men safe and well supplied, and victory may well be yours...

Systemanforderungen

  • CPU: 2.0ghz CPU
  • GFX: DirectX 9.0c compatible graphics card (Shader Model 2+)
  • RAM: 2.0ghz CPU
  • Software: Windows 7, 8, 10
  • HD: 200 MB verfügbarer Speicherplatz
  • LANG: Englisch
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Steam Nutzer-Reviews

174 Produkte im Account
1 Reviews
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1214 Std. insgesamt
Verfasst: 29.04.18 16:38
Ich kann das Spiel sehr empfehlen. Wenn man realistischen und taktiklastiken Spaß zwischendrin mag ist das Spiel goldig. Ich habe bereits selber darin schon die Zeit vergessen und mich packt immer wieder der Ergeiz.
Klare Empfehlung.
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135 Produkte im Account
7 Reviews
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44 Std. insgesamt
Verfasst: 13.02.18 20:33
Stürzt leider oft ab!!!!!!
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461 Produkte im Account
151 Reviews
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2714 Std. insgesamt
Verfasst: 23.01.18 22:24
Gutes Spiel für den Preis. Einige Details wirken zwar unrealistisch aber im großen und ganzen hat man das Gefühl im Irak Dörfer mit Kontrolle zu versehen. Gutes Spiel fürs WE oder nebenbei.
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266 Produkte im Account
87 Reviews
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2237 Std. insgesamt
Verfasst: 25.03.17 12:21
„Asymmetrische Kriegsführung“
Das trifft dieses Spiel am besten.

Die Nachschubwege wollen gesichert, Soldaten medizinisch versorgt und Fahrzeuge repariert werden. Der Feind ist nie richtig greifbar. Eure Lastwagen werden abgefangen oder fallen Sprengfallen zum Opfer. Hubschrauber geraten in den Bergen in Hinterhalte. Die Munition ist knapp und der Treibstoffnachschub verspätet sich. Ihr plant jeden Schritt in mühevoller Kleinarbeit, während Euch Guerịllakämpfer das Leben schwer machen. Aber Ihr müsst Eure Transporter funktionsfähig halten, sonst sind Eure Soldaten nutzlos.

Nebenbei wollen noch einheimische Truppen ausgebildet werden. Man hat ja nicht vor ewig zu bleiben. Irgendjemand muss nachher übernehmen. Ausbilden alleine tut es aber nicht. Diese Truppen brauchen auch Kampferfahrung, sonst werden sie von den Taliban einfach weggefegt. Also müssen für sie Aufgaben ausgewählt werden, an denen sie wachsen, die sie aber nicht umbringen.

Ein logistischer Albtraum. Viel Glück.


...leider ist die Grafik bestenfalls zweckmäßig und der Preis etwas zu hoch.
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372 Produkte im Account
9 Reviews
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2475 Std. insgesamt
Verfasst: 08.12.21 20:26
Had potential but the dev never finished patching it.
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29 Produkte im Account
10 Reviews
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1581 Std. insgesamt
Verfasst: 02.12.21 14:46
Good game that requires lots of planning and thinking. The logistic part of the game makes it good
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152 Produkte im Account
4 Reviews
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624 Std. insgesamt
Verfasst: 15.11.21 16:21
This game actually seems to represent that effects of not only combat, but the effects that occur do to not working with the people of the country.
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734 Produkte im Account
20 Reviews
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19877 Std. insgesamt
Verfasst: 31.10.21 07:34
A unique asymmetrical wargame that's about logistics, counter-insurgency, and nationbuilding rather than conventional combat. The levels and units are well designed. There is not too much memorization or tedious micromanagement, which IMO typically plague the genre.
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1004 Produkte im Account
14 Reviews
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4935 Std. insgesamt
Verfasst: 02.09.21 19:18
Unrealistic. ANA actually fights the Taliban after Western withdrawal.
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128 Produkte im Account
2 Reviews
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2749 Std. insgesamt
Verfasst: 20.08.21 03:17
Great game, reflective of reality.


ANA Handover wasn't handled very well. One turn in and my troops immediately lost to the Taliban SMH.

10/10 would Saigon again
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17 Produkte im Account
5 Reviews
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811 Std. insgesamt
Verfasst: 19.08.21 18:34
fun to play, just feels kinda weird now lol
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236 Produkte im Account
18 Reviews
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1688 Std. insgesamt
Verfasst: 18.08.21 04:00
Like the actual United States in Afghanistan, the developers have abandoned this game that is currently filled with bugs. It is in no state to be on its own, but instead of fixing it, they left it as is.
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268 Produkte im Account
12 Reviews
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391 Std. insgesamt
Verfasst: 13.08.21 08:50
On the surface - very similar to Vietnam 65, with a much greater scope, depth and complexity, features that sound great.
Underneath - a far worse experience. I gave it a few tries, but the UX, UI, and implementation stop me every time. I hoped they updated it with some polish, but no such luck.
Very unfortunate, I would have loved to play something with these features, but done well.
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112 Produkte im Account
4 Reviews
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6024 Std. insgesamt
Verfasst: 17.05.21 11:32
Game abandoned in a buggy and unfinished state by the developer.
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408 Produkte im Account
10 Reviews
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1987 Std. insgesamt
Verfasst: 17.05.21 07:04
I haven't played this thing in a long while, I admit. For some reason my attention drifted back to it, maybe because I was reading articles on SOFREP. I remembered the fun I got out of Vietnam '65 and how this one just didn't compare at all.

After all this time I guess I just want to say I'm very disappointed. The more I think about it, the clearer it becomes that this title was a political statement from the developers about the war. I was under the impression that Every Single Soldier had veterans on the staff. I'm no longer sure if that was ever true. Maybe they consulted with a few?

Despite the title being a buggy mess I just wanted to point out the nonsense with political points, how it just doesn't make sense at all, how the time scale on everything is bizarre, how it feels more like a puzzle game for an ipad than a war game, and how it utterly lacks the flavor of Nam '65. This title has been eating at me since I bought it.

Honestly, I think it's crap. It's bad and the developers should feel bad.
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565 Produkte im Account
115 Reviews
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726 Std. insgesamt
Verfasst: 09.05.21 22:15
This game is a waste of time. The tutorial + 1 mission takes 12 hours! TWELVE!

If you make one single error you go into a debt spiral that you can't climb out off and the game is pointless at that point. Without money you will lose h&m very fast. The gameplay is very basic and it's almost infuriating how one small mistake can destroy hours of gameplay.
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260 Produkte im Account
33 Reviews
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1138 Std. insgesamt
Verfasst: 07.05.21 15:52
Afghanistan 11 is not a complete game and it never will be.

I want to say that because it looks complete. The EA title is gone and there hasn't been updates in ages. Thing is when you play it you will notice a lot of weird bugs and incomplete features. Certain campaign mission are flat out broken, there's weird things going on with the IED system, units that are supposed to counter IED's (huskys which serve as minesweeper) are vulnerable to them, MOABs not functioning. Just a whole heap of weird and seemingly incomplete and unpolished game mechanics.

Thing is though the concept is so enticing. COIN operations are a fascinating subject for me personally and I really wanted to like this game. You build roads, water towers, and fobs to help people. You then send out patrols to villages to help them. Then you manage a ever growing and ever more complex system of logistics to make sure you can keep doing the first two steps. That loop then culminates in turning over the operation to local forces who then spend the last 15 turns trying to survive.

But then you get into the bugs and unfinished features again. How fun does it sound to spend 15 turns watching all your work vanish then losing because you literally can't leave your base? How much fun is it for the road you built to be turned into a IED laden no man's land because you can't trust your clearing vehicles to clear it?

At the end of the day don't buy this game. It's unique but it's also busted. I'd honestly suggest going to the similar Vietnam 65. It's made by the same devs doing the same concept but was actually finished and can usually be bought far cheaper.
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103 Produkte im Account
26 Reviews
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2138 Std. insgesamt
Verfasst: 17.04.21 17:37
This game is really fun, cool game mechanics that really suck you in to a difficult journey stabilizing your region.

I would not buy this full price, get it on sale.

The game doesn't run as smooth as you would like for a completed game. There are missed clicks that happen pretty often, and if you're not careful it can really mess you up.
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104 Produkte im Account
9 Reviews
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69 Std. insgesamt
Verfasst: 01.03.21 11:58
On the face of it this is a good game, one of those little fun strategy games to keep you busy for a while when you just want to relax, and it should be that. But the problem I am experiencing is continuous crashes to the desktop, can't play complete an in game day without crashing, and this was on the tutorial missions as part of the campaign. What a pity.
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61 Produkte im Account
9 Reviews
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1117 Std. insgesamt
Verfasst: 31.01.21 15:38
A real shame. There is a lot to like here but far too much busy work distracting from the actual fun part of the game and no modding support to customise it.
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130 Produkte im Account
37 Reviews
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1552 Std. insgesamt
Verfasst: 24.01.21 18:12
Hearts and Minds: the two best places to shoot somebody.

Copy Solid fun.
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48 Produkte im Account
1 Reviews
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8052 Std. insgesamt
Verfasst: 20.01.21 01:47
Tough but rewarding. Goal is to train Afghan forces to fight their own battles after Coalition forces leave. Logistics take precedence in planning.
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708 Produkte im Account
475 Reviews
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74 Std. insgesamt
Verfasst: 05.01.21 10:14
Wish there was a neutral option for this one.

More about logistics and political stuff than combat or actually dealing with military ops. This is much more like a peace mission game than combat.
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52 Produkte im Account
1 Reviews
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17190 Std. insgesamt
Verfasst: 29.12.20 10:45
Loved this game,
yep its a bit repetitive, but i can put it down and pick it back up again time and time again.
I love the randomness, the taliban suddenly popping up all over the place destroying things.
if you like TBS you will definitely like this game!!!
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71 Produkte im Account
4 Reviews
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1136 Std. insgesamt
Verfasst: 02.10.20 22:23
great game must try if you like these types of games. loved it
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306 Produkte im Account
9 Reviews
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836 Std. insgesamt
Verfasst: 02.08.20 07:42
Quite a fiddly game.
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229 Produkte im Account
20 Reviews
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2397 Std. insgesamt
Verfasst: 04.07.20 22:16
This is an addictive game if you like military management simulations. It has been praised by those with little military experience and those who served in the specific war. I would say it was well worth the price.

You can play through a campaign that increases your ability to handle the logistics of a growing amount of troops, ground vehicles, air support helicopters and a few military transport helicopters. The missions entail increasing the 'Hearts and Minds' score (a way of measuring the success of American/British operations in the eyes of the locals), securing certain regions of the map and, in later missions, training local soldiers to hand over to.

As a military logistics officer, you must be wary of overspending. Income is earned through confirmed kills, events 'back home', constructing infrastructure in Afghan villages and any benefits a successful local election can give you. It is spent with every purchase, construction and movement of your troops. So, you must balance your books.

The troops, their supply needs, their variety and how they can work together is down to you to learn. A common grunt is nothing until battle hardened, special operatives can set up mountain spy-posts and guide rockets onto spotted insurgents, Apaches can rank up to reign down precise hell on distant enemies, MRAPs and ASVs can resupply or ferry troops to hot-spots or patrol zones (where they can set up devastating ambushes or sweep for mines) Blackhawks and Chinooks supply deep troops-drops and resupply.

You must control the battle-zone by using Minesweeper units and Buffalo construction teams to build bases and reduce enemy influence and movements. Field of view is greatly reduced so spy drones and airstrikes can manipulate the tactical situation.

It's a game I keep coming back to and get fixated by. I feel I have learnt another facet of what it means to mount successful operations within the US war within Afghanistan. You begin to feel the random ambivalence in how the war was reported and, understand, how the game encourages us to see the operations represented as seeking to educate the Afghan people amd improve their lives.

It is an enticing argument. I love playing, and it has the approval of veterans. It's fun to learn and feels good to master. I'm going to try the Royal Marines DLC when my chicks hatch. Take it easy.
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181 Produkte im Account
18 Reviews
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1552 Std. insgesamt
Verfasst: 07.05.20 16:02
No longer supported, so some bugs will never be fixed. What a shame, really is a good game.
Maybe buy when on a really good sale, but full price - I would pass.
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639 Produkte im Account
26 Reviews
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922 Std. insgesamt
Verfasst: 18.04.20 18:58
Games decent, but the devs have moved on, and abandoned the game.

So, is it worth $30? No, not in my opinion. I'd recommend it on sale, but even then with the understanding that the game is bought as is, and is no longer receiving updates from the dev team while bugs are still present, and being reported by users.

In fact I'd be wary of buying from these guys again so buy at your own risk.
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390 Produkte im Account
21 Reviews
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518 Std. insgesamt
Verfasst: 09.03.20 04:02
It's too random and oddly linear to the point where you rarely get to make actual decisions but instead have to do actions in the very specific way the game wants you to while hoping for the best. Missions go on far too long in general with most of their time taken up with clumsy, monotonous back-and-forth busywork.
inb4 'well that's the point of a game about the War on Terror'. To some extent sure but wargames can aim for realism without being dull or painful to play more often than not and this isn't a particularly realistic game in any case with supply/politics/combat all being so individually simplified they're scarcely representative of the actual conflict.

There are some interesting ideas like infrastructure and supply but they're too shallow and with too much needless tedium and RNG to recommend to anyone except for those who're really interested in unique strategy games and don't mind a slog.
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14 Produkte im Account
1 Reviews
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77583 Std. insgesamt
Verfasst: 27.02.20 23:49
Enjoyable game that is very plausible (having spent part of 2011 in Afghanistan).
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1573 Produkte im Account
89 Reviews
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1499 Std. insgesamt
Verfasst: 25.12.19 20:11
Frustrating game, where you do your best to sweep for IEDs, scout for insurgents and build roads and waterworks, while being half blind. Based on the mechanics of Vietnam '65, but adding a lot more complex systems in the play. Interesting take on high level asymmetric warfare.
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148 Produkte im Account
12 Reviews
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12 Std. insgesamt
Verfasst: 21.12.19 06:03
Love almost everything about this game except there needs to be a way to setup patrols to scan and clear IED's it's ridiculous having to do all that manually with the amount of other things I need to be focused on. Also maybe a more interactive combat system would be nice.
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132 Produkte im Account
1 Reviews
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17170 Std. insgesamt
Verfasst: 10.12.19 15:06
I really do like this game. I have played it extensively. It still drives me crazy that a serious bug has still not been fixed. Late in a mission, when you have many special forces units, one or two spec ops will totally bug out. Sometimes they go completely invisible. Eventually they will throw a fatal exception when selected. It makes it impossible to finish the mission when you choose to promote many of your units to spec ops. Developers! Please fix this bug. I have emailed crash stats at least 2 or 3 times.
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51 Produkte im Account
1 Reviews
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2850 Std. insgesamt
Verfasst: 03.12.19 04:04
Basically GWOT themed Whack-A-Mole game. Fairly predictable after a couple hundreds turns. Once you figure out an effective strategy the game cheats rather than reward determined players. Lame. Glad I bought it on sale.
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27 Produkte im Account
2 Reviews
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3907 Std. insgesamt
Verfasst: 01.12.19 23:44
There aren't many counter-insurgency wargames so this was always going to be of interest to me. The game does a good job of forcing you to prioritise your resources and decide between what is good now and what will payoff in the future. People who own the Vietnam game will recognise the key mechanics, but there are enough new features that it's worth getting.
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56 Produkte im Account
3 Reviews
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1044 Std. insgesamt
Verfasst: 17.11.19 20:47
This game kinda hits home as i was in Eastern Afghanistan during 2011 too, never saw 10th Mtn Div there though. But anyways, Im personally a very strong supporter and huge fan of strategy games. It means alot to have such an important and defining moment in my life bieng represented in a way I can really appriciate as a strategy fan. In my opinion as an Infantryman that directly served in this theater, I have to say the Devs did a pretty good job of nailing down alot of the aspects of the overall mission structure and basic mechanics. Alot of the reallife dynamics of Logistics, Mission readiness, Intel, Manpower and most importantly support units, were logically and accuratly represented as ingame mechanics to the best of thier ability and im impressed. Specifically with the Support structure and use of support roles. Any 13yo kid can pick up call of duty and threaten to skull fuck your mother, but in the real life big boy military, about 95% of everyone in the military is a support soldier that directly helps the combat teams with their specific missions, only 1% of the soldiers in the US Army are actual frontline combat Infantrymen. This game does a good job of recognizing this, when i served as an Infantryman on my deployment, i never had to worry about anything logistically at all, and that allowed me to focus on my team and the mission. So the devs put alot of stock into the Logistical/support structure mechanics and all the things that make a war actually successful. Im very impressed with the amount of direct knowledge or research the devs did on this subject because its pretty spot on and i approve of them doing this justice, I dont take this lightly either, this is very near to my heart so thanks again for doing this justice. Good job and I recommend this title as a combat veteran of the same war. Excuse my typos grammer nazis but ive already spent way too much time on this review, i dont feel like proofreading, its a review not a goddamn novel.
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166 Produkte im Account
8 Reviews
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5353 Std. insgesamt
Verfasst: 22.10.19 14:31
It's a fun game, it’s challenging, and it gives you a small view of what they had to deal with in Afghanistan. But the game gets monotones after the 8th or 9th mission. You build roads and water works, make the people like you, control and area, get ready for the handover. It’s a good purchase if you get it on sale.
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102 Produkte im Account
3 Reviews
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6543 Std. insgesamt
Verfasst: 29.09.19 04:37
As much as I would like to rate Afghanistan 11 on the basis of gameplay, graphics or concept, I can't. That makes me rather disappointed.

The problem:
The developer does not appear responsive to issues. That's not to say they never respond; you've just given up hope by the time they do.
This is unfortunate as my attempts to play the game are depressingly uniform.
Every. Single. Game crashes.
The crash will also persist across saves, so every time it comes time to move that unit, Game Crash!

I wouldn't necessarily lay the blame for the root issue at the developer's feet. In all likelihood, Microsoft (Windows 10 is my games OS) stuffed up something between it and some version of Unity, but Retro Epic/Every Single Soldier/Slitherine need to at least acknowledge the issue. As an owner of other Unity driven games by Slitherine, Carrier Deck and Vietnam 65, I know that this is an issue specific to Afghanistan 11.

The game:
Afghanistan 11 (A-11) is a turn-based strategy based. I own Vietnam 65, and A-11's interface basically the same. One nice improvement is that WASD allows map control. The graphics are nice. If I was reasonably certain that the game would reliably run, I imagine I'd likely be willing to endorse it.
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265 Produkte im Account
13 Reviews
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58 Std. insgesamt
Verfasst: 14.08.17 15:33
As an OEF/OIF veteran I really want to like this game, truely I do. However, it isn't so much a wargame, tactical, operational or otherwise as it is a LOGCAP one. You'll spend more time conducting ReSupp missions to your FOB's and units in the field than actually engaging in COIN operations, which eventually becomes the sole focus of your playtime. I understand that this game mechanic is meant to be a sort of juggling act but it simply consumes far too much gameplay time.

It would've been nice to have this system somewhat automated - Create a convoy with the required assets, supplies and predefine the departure time at a given turn to resupply the FOB's, the convoys could then do their thing. The player could then inject themselves back into these missions should there be any damage or losses.

Perhaps the largest issue is that there is no way to conduct any sort of combat ops, large or otherwise to secure a village or town under Taliban or Militia control. Instead you're forced to do it via a rather abstract system of winning 'Hearts and Minds'. That's great and all for the locales that are neutral but not so much for those villages or towns that are firmly under enemy control (eg. Marjah/Op. Moshtarak). The Hearts and Minds aspect just doesn't work here and is simply a fundamentally flawed component as the time for building waterworks and delivering aid has long since past.

I hoping some of these issues will be addressed in the future, especially that of enemy strongholds.
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Logo for Afghanistan '11
Rating auf Steam Größtenteils positiv
71.43% 195 78
Release:23.03.2017 Genre: Rundenstrategie Entwickler: Every Single Soldier Vertrieb: Slitherine Ltd. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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