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In today's video, our communications person Julia spoke to character and 2D artist Hanna about the creation processes of our NPCs and the Choose Your Own Adventure parts in The Ebbing:
- What do our creation processes look like?
- How and where do we research in order to portray people historically accurately?
- How do we translate the 3D character models into a coherent 2D version?
- What have we learnt and done differently for The Ebbing?
- Who is Hanna's favourite NPC?
Have fun watching! We look forward to your comments and follow-up questions, either on YouTube, here on Steam or on our Community Discord.
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