It's been a while since our last update, and we have some exciting news to share with you. Our team has been working tirelessly to bring 3 Minutes to Midnight to life, and we have some exciting news to share.
⚪ RELEASE DATE
The game will be released between the 5th and the 16th of August 2024. The official release date will be announced soon together with our launch trailer.
⚪ ADDITIONAL LANGUAGES
We are also happy to announce that we have secured additional funding, allowing us to expand language support. In addition to Spanish, German, and English, the game will also feature subtitles in French, Brazilian Portuguese, and Catalan. Russian and other languages will be added in one of the post-release updates.
⚪ PLATFORMS
Our dedication to optimizing the game has paid off. 3 Minutes to Midnight will be available on PS4, PS5, Xbox One S and One X, Xbox Series X and Series S, Nintendo Switch, and on Steam for Windows, macOS, Linux, and Steam Deck. The game runs exceptionally well across all these platforms, ensuring a smooth and immersive experience.
⚪ NEW FEATURES
We have also focused on accessibility features, adding visual enhancements for people with color blindness, a slow-reader mode for text, an option to revisit past dialogues, a feature to disable controller vibration, and compatibility with any controller. Additionally, we have included an option to change the text size to ensure a comfortable reading experience for everyone. To further support all players, we have added a function to bypass certain puzzles that may be difficult due to accessibility concerns.
⚪ PROGRESS TRACKER
We’ve also added a new feature to help you keep track of your progress in the game. Inspired by the movie Jumanji, our tracker provides subtle clues to keep you on track without spoiling the fun.
⚪ UPDATED ENGINE
We have updated the game build to the latest Long-Term Support (LTS) version of Unity, specifically Unity 2023. This update ensures that the game benefits from the most up-to-date features, optimizations, and security enhancements provided by Unity.
⚪ TESTING & IMPROVEMENTS
Over the past two years, we have conducted extensive testing to ensure a polished and enjoyable experience for all players. Our testing phase involved 175 human testers participating in comprehensive lab sessions. These dedicated testers provided invaluable feedback, identifying script inconsistencies, areas lacking sufficient clues, excessive walking sections, and difficulties in understanding what needed to be done in various parts of the game.
We received hundreds of suggestions, which we carefully filtered and analyzed to determine shared concerns. We were committed to not only fixing technical, visual, and functionality bugs but also enhancing the overall gameplay experience. Everything that was unclear, overly difficult, or confusing for players was improved. We implemented numerous features to address these issues, integrating them into an already complex gameplay system.
In total, we identified and fixed over 15,000 bugs, ranging from minor visual glitches to major functionality issues. Our rigorous testing and feedback incorporation have ensured that the game delivers a smooth, engaging, and rewarding experience for all players.
⚪ SNEAK PEEK
We are thrilled to share with you a sneak peek of 3 Minutes to Midnight in action!
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