• 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.
  • 2Dark: Screen zum Spiel 2 Dark.

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  • Plattform: PC Veröffentlicht: 10.03.2017
-90%24.99€2,49€
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Preis Update 03.11.24

Über das Spiel

Über der einst malerischen Stadt Gloomywood hängt die Finsternis wie ein Fluch, denn es wurden Kinder entführt. Die Bewohner sind hoffnungslos und voller Angst. Nachdem die Frau des ehemaligen Ermittlers Smith ermordet und seine Kinder verschleppt wurden, sucht er Gerechtigkeit und ein Ende des Leids. Doch so einfach ist es nicht. Von den zwielichtigen Straßen mit ihren Bewohnern bis zu den Zigaretten in deiner Tasche und deinen trügerischen Schritten: Überall lauert Gefahr. Misstraue allem in dieser Stadt, die einer Falle gleicht und in der nur der Tod sicher ist.

Frédérick Raynal, Schöpfer von Alone in the Dark® und Pionier des Survival-Horrors, entwickelte 2Dark, eine düstere Reise in das Herz des Verderbens, die Tarnung und Mut verlangt. Nutze deine Schläue, um Gloomywoods Bastionen der Grausamkeit zu infiltrieren. Lüfte die Geheimnisse ihrer durchgedrehten Psychopathen, strebe nach Vergeltung für ihre Verbrechen und bring die Kinder in Sicherheit.

Features:
  • Ein nervenaufreibendes Erlebnis mit gnadenlosen Konsequenzen, bei dem du dich nur von deinem Verstand leiten lassen kannst.
  • Perfektioniere deinen Plan, um sechs komplizierte und kunstvolle Levels zu infiltrieren und mit den Kindern zu entkommen.
  • Bleibe im Schatten und sei vorsichtig. Licht und Geräusche können deine Verbündeten sein, aber auch dein Untergang.
  • Die Vorräte sind begrenzt. Von Taschenlampenbatterien bis zur Munition, jede Einheit zählt.
  • Untersuche alle Ecken und Winkel, um das finstere Geheimnis hinter den Entführungen zu lüften, entdecke neue Gebiete und finde jedes Kind.
  • Kinder bleiben Kinder. Wenn du zu lange verweilst, werden sie ungeduldig und weinen, was euch in große Gefahr bringt.
  • Mach eine Zigarettenpause, um deinen Fortschritt zu speichern. Vermeide aber lautes Husten und denk daran, dass Rauchen tödlich ist.

Systemanforderungen

  • CPU: Intel Core i3-530, 2.93 GHz
  • GFX: Nvidia Geforce GT 9800 / ATi Radeon HD 4870
  • RAM: 2 GB RAM
  • Software: Windows 7 32-bit
  • HD: 1 GB verfügbarer Speicherplatz
  • SFX: Yes
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
  • CPU: Intel Core i3-4130, 3.2 GHz
  • GFX: Nvidia Geforce GTX 750 / ATi Radeon R7 260X
  • RAM: 2 GB RAM
  • Software: Windows 10 64-bit
  • HD: 1 GB verfügbarer Speicherplatz
  • SFX: Yes
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch

Steam Nutzer-Reviews

228 Produkte im Account
31 Reviews
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786 Std. insgesamt
Verfasst: 16.03.22 20:20
Watchmen: Der Rorschach Simulator.
Ein Deprimierter Detektiv, verschwundene Kinder, dyspeptische Zustände.

Ganz ehrlich? Ihr schleicht euch durch dunkle Ecken um unentdeckt die Opfer zu finden. Oder ihr macht daraus das beste und versucht alles und jeden kaputt zu machen. Letzteres ist nicht Sinn der Macher aber Die Entscheidung fand ich unterhaltsamer.
Ich kann es empfehlen.
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257 Produkte im Account
102 Reviews
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763 Std. insgesamt
Verfasst: 08.10.20 19:55
Schönes kleines Horror Spiel, aber leider sehr teuer, trotzdem macht es Spaß es zu spielen.
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466 Produkte im Account
44 Reviews
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1055 Std. insgesamt
Verfasst: 15.03.17 10:56
Wunderbare Hommage an die alten Horrorklassiker (a la Alone in the dark , silent hill,...)
story ist sehr gut und hält bei der Stange xD
ich hätte gern noch mehr
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890 Produkte im Account
56 Reviews
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573 Std. insgesamt
Verfasst: 30.12.21 07:38
A horror game that actually takes risks. The game's artstyle of looking outdated gives it a charm of the game. The 2d artwork is creepy where its a mix of children cartoons but has a terror look to them. This game was fun to play and my friends enjoyed watching me play it. The cons are the mechanics can be stiffy, the dialog can be a hit or miss and the first level has far too many trial and errors that could turn off many people from trying this game.
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3330 Produkte im Account
192 Reviews
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328 Std. insgesamt
Verfasst: 07.11.21 18:01

Summary


Zitat:
From Frédérick Raynal, the creator of Alone in the Dark and pioneer of survival-horror, 2Dark is a grim journey of stealth and courage into the heart of corruption. Plagued by a string of child abductions, darkness hangs over the once-picturesque city of Gloomywood like a curse. As former detective Mr. Smith, use your cunning to infiltrate six bastions of cruelty. Uncover the secrets of the deranged psychopaths within, seek retribution for their crimes, and bring the children to safety.


Game Information


[/tr]
[/tr][/tr][/tr]
???? Active Development? ❌ No recent activity
⏱️ How Long to Beat Main Story: 8 Hours
Main + Extra: 11 Hours
Completionist: 18½ Hours
???? Metacritic Score68
???? SteamDB Score69.5


Playerbase


[/tr]
[/tr][/tr]
???? Peak Daily Players 6 on 11/07/21
????️ Estimated Owners 100,000 .. 200,000
⏳ Average Playtime2.20 Hours


Compatibility Table


[/tr]
[/tr]
[/tr]
???? Windows ✅ Native
???? macOS ❌ Not Supported
???? Linux / Steam Deck ✅ Proton Compatible


Links


IGDB
IsThereAnyDeal
PCGamingWiki
SteamDB
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1102 Produkte im Account
25 Reviews
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253 Std. insgesamt
Verfasst: 02.10.21 13:33
It's okay indie horror with stealth elements. Interesting setting, retro visual style and kinda retro gameplay. For me it was quite hard to start but after few tries I got familiar how everything works here.
I think it is well overpriced for a game like this but worth buying with a good discount.
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970 Produkte im Account
12 Reviews
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98 Std. insgesamt
Verfasst: 05.08.21 10:44
Indie horror games are some of the best around, normally tackling subjects that are deemed too unsafe for most AAA studios to broach. In 2Dark, developer Gloomywood takes on one of the hardest topics there is: child abduction and murder. But it doesn’t quite hit the mark, partly due to its tone never quite feeling right. Partly because it’s not quite the game you’re expecting.

At the beginning we’re introduced to the main character, Mr Smith, on holiday with his wife and two children. They’re camping in the woods, and to give Mr Smith a moment to put up the tent in peace, Mrs Smith takes the children off to gather some firewood. A grave mistake, as it turns out. Sure enough, screams ring out in the forest and Mr Smith (seriously now, I’m already sick of writing that unimaginative name) discovers his wife’s decapitated corpse in the darkness of the woods, and is forced to watch his children driven away in the back of a van.

Cut to seven years later, and our protagonist has been forced to leave his job as a detective, having assaulted suspected child abusers, and he has become obsessed with finding any of these disgusting monsters in the city of Gloomywood. Never abandoning the hope that his children are still alive, out there somewhere in this place that has more horrendous crime than Gotham City.

This work is done from his home, a place that, much like Gotham City’s favourite crimefighter, has a secret room – one that can only be opened by putting a fake book on a specific shelving unit. This is where the ex-detective stores the evidence he finds at the various crime scenes he now investigates as a vigilante. This is also a neat little trick that 2Dark uses to teach the player how to use the inventory system, but that’s the only intuitive thing about said system. Instead of merely having the book in your inventory, you have to physically equip it every time you approach the shelf to open the secret door. Annoyingly, this applies to any key picked up throughout the game too, and you can only equip it in your weapon hand, meaning you can’t hold a key and a gun or melee weapon at the same time. Yet this guy was apparently trusted with a firearm, during his time on the force.

Now that he’s a vigilante, Mr Smith has to rely on the local news to find his targets, before gathering evidence of their crimes, and potentially discovering new criminals connected to each child abduction case. On the wall in his secret room resides a map of Gloomywood, onto which photos of suspects will be pinned as they’re discovered. This map acts as your portal to each level.

As you might expect from a game called 2Dark, the lighting is often scarce. The visual style is quite cool, to be honest, with a low resolution, almost PSOne look to the characters that inhabit Gloomywood. The whole game looks like a mixture of 2D and 3D, viewed from a kind of top-down perspective, with a nice lighting system that makes every shadow really pop on screen, meaning that light sources are absolutely essential. But in a game based primarily around stealth, smart usage of light is also important.

That’s where the perception of 2Dark is a little off. The artwork and visual style suggest that it’s a horror game – hell, its opening scene in the forest suggests that too – but it’s closer to Hitman than anything else. Only, nowhere near that quality. And the game doesn’t actually tell you this, which brings me to my next point: the tutorial is extremely poor. Other than the clever way of teaching you how to use key items, with the fake book in Mr Smith’s home, the game basically throws up screens full of text about almost every system in the game. Instead of having the player run through various scenarios to dynamically teach us how to deal with individual gameplay mechanics, an info dump is used and it makes it easy to miss important things. It’s frustrating to have to go into the “help” section of the pause menu, to refresh your memory on things that would likely be second nature, had the game intelligently taught us how to play.

To be fair to developer Gloomywood, the gameplay is actually quite good once you’ve gotten a grasp on things. The aim is to rescue any captive children at the current location, and to find evidence of the criminal activity there. But how you get to that end point is up to you. Do you go in and murder every baddie, or use the environment to take down the boss, or silently rescue every child and allow the gathered evidence to condemn the criminals to justice? Chances are, you’ll fancy your chances at the silent idea, before realising that it’s not really designed well enough for that, and you’ll inevitably resort to murdering everybody. Then, after the missions end, you discover that there are consequences to your actions. This leads to replay value, at least.

Stealth works quite well in 2Dark, with L2 allowing you to sneak around. Those deep shadows come in handy here; good hiding spots when NPCs come wandering by, but obviously you’ll be in a bit of a pickle if they’re carrying a flashlight. That said, the consequences of being seen aren’t always that bad. During one mission in a hospice, I was spotted by a guard carrying a nightstick, but I basically got him to follow me outside before shooting him. Because we were away from any people, the sound didn’t carry far enough to alert anyone nearby, and I was free to continue on.

Enemies carrying guns, however, are a different story altogether. And the boss enemies are just bullet sponges, even worse than the regular enemies. Combat is very awkward, possibly to dissuade players from simply ignoring the stealth portion of the game, or possibly just because it’s not very good. The point remains that 2Dark is intended to be a stealth game, so full combat isn’t necessarily meant to be easy, but it should still work well enough and it just doesn’t. And, for some reason, there is no option to take out guards without killing them. Sneaking up behind someone with a crowbar or other blunt weapon, just results in their death, not to mention copious amounts of blood pooling underneath their bodies. Weirdly though, despite the attention to detail of persistent bloody footprints or drag marks, NPCs simply don’t notice them.

The AI certainly isn’t particularly intelligent in 2Dark, as you might have guessed. It does at least react to sound, so stomping around at running speed will cause NPCs to investigate where the sound originated from, which can actually be used to set up an ambush or get someone out of the way, allowing you to sneak around them more easily. When enemies do see you, they either shoot on sight (naturally) or run directly at you until they either catch and murder you, or you put them down yourself. But, like Hitman, there are sometimes other ways around the AI and your objectives. While not as comprehensive and open as IO Interactive’s games, 2Dark offers level-specific alternatives to combat/stealth, from disguises to unique ways to stop a boss in their tracks. It makes you stop and think about how to proceed, as long as you’re patient enough.

Patience really is required, too. Some levels can take upwards of an hour to complete, and that’s not taking into account pacifist runs or making sure you save every single child in the level. Weirdly, gathering evidence is the most important part of each level, not saving children. And that’s a big problem with 2Dark: it doesn’t treat the subject matter with respect at all. It only punishes you if you accidentally kill a child yourself, but if one is murdered by a psychopath through your inaction (or ineptitude), it just means you won’t get a little “objective complete” checkmark at the end of the level. It never really feels like a serious game, more like a daft slasher film from the Eighties.
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114 Produkte im Account
20 Reviews
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763 Std. insgesamt
Verfasst: 25.06.21 12:59
I had loads of fun, but my saves would be gone every time i turned off the game (2 times, both pretty much at the end)
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285 Produkte im Account
183 Reviews
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1132 Std. insgesamt
Verfasst: 13.05.21 18:17
A little clunky gem. The gameplay is sometimes difficult and approximate. A bit frustrating. But the story and the general atmosphere is good to excellent. It also have the courage to risk itself into a very dark theme never approached before in a video game. Kids abuse. It comes with a very good scenario. It is never repetitive in any point. Every chapter is unique with its own monster, perhaps more horrible than the previous. It is horror without concession. It is a game of patience also, difficult.
Not recommended to all public but definitely recommended to any adults willing to save the kids.
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1813 Produkte im Account
61 Reviews
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131 Std. insgesamt
Verfasst: 01.04.21 19:09
Yep, don't want children, will most likely get sterilised after finishing this title
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285 Produkte im Account
41 Reviews
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1322 Std. insgesamt
Verfasst: 22.03.21 15:56
It's dark. It's the Dark Souls of 16-bit stealth with a twisted sordid story. Plays like you think and simple to get the hang of.
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552 Produkte im Account
37 Reviews
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123 Std. insgesamt
Verfasst: 06.01.21 10:20
I am sorry but this game is legit bad with brain dead Ai and story that blows ass, Oh dont kill anyone ! why does it effect the ending Nope so why the fuck would i sneak around then.
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1236 Produkte im Account
8 Reviews
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469 Std. insgesamt
Verfasst: 03.01.21 11:25
I really wanted to like this game. It has a great art style, when you can see it, and the story truly goes to some dark places. I just can't recommend people spend money on this. The controls are janky, combat is awkward, there isn't much content, and the deaths are really cheap. It's one thing to have to move slowly through an environment and pay attention to every detail, but when the game is so dark and difficult to navigate, insta death pits hidden in shadows isn't challenging, it's poor design. It's like waiting until someone goes to sleep, punching them in the face, and then trying to convince them it's a boxing match. On top of it, despite raising more than they asked for, they did not deliver on their crowdfunding promises. I believe this game is about 4 levels short of what was promised. Even on sale, this isn't really worth the time or frustration.
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1122 Produkte im Account
434 Reviews
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192 Std. insgesamt
Verfasst: 27.12.20 19:03
could have been more. Cool indie game. but sadly its not very engaging. levels have limited approaches.
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569 Produkte im Account
4 Reviews
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430 Std. insgesamt
Verfasst: 26.12.20 20:26
Really dark, can't see, Help I'm blind.
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553 Produkte im Account
177 Reviews
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69 Std. insgesamt
Verfasst: 16.11.20 22:24
There's a lot of riders on this thumbs-up.

2Dark is extremely punishing. Environments are cluttered with poorly telegraphed instadeath traps, you can save yourself into a softlock very easily, and saving (as well as other critical mechanics) aren't always clearly explained.

In saving's case, drag your cigarettes onto your lighter. The game's major hint that this is how you save is your main character complaining about wanting a smoke, but you can also sometimes get this information via loading screen tips.

The controls are also fairly janky. You can get poked out of attacks fairly easily, backstabs are hard to set up, backstabs don't one-shot enemies, gun ammo is very limited, and you're usually better off avoiding enemies, except sometimes they drop stuff you need and you won't know about that until you've killed them.

There's also a long, mandatory monologue towards the mid-way point on the first level, which leads to an insta-death if you weren't prepared for a thing that you're probably not going to be prepared for.

The game's design doesn't generally feel like an intentional middle finger to the player, but that long mandatory monologue certainly comes close.

That all said, 2Dark is tense and atmospheric as heck. Watching it as an LP doesn't do the game itself credit.

The (admittedly limited) times when you're exploring new territory and not immediately getting insta'd feel suspenseful in a way that few other games have ever pulled out of me. I think if health recovered outside of combat, I'd be willing to play this game to the end, jank and all. Unfortunately, it doesn't, and I've softlocked myself near the halfway point on the first mission.

Based on what I've played so far, this is *not* going to be an isolated incident, so I'm just going to watch an LP of the game instead.

If you like extremely tense horror, and if you're willing to tolerate a control scheme and design choices that make the game frustrating when you're not reading its mind, give this a shot.

Otherwise, maybe get the watered-down form via an LP.

Edit: Okay, I watched the LP and I wanted to come back and say that this game gets pretty hyperbolicly edgy. Its atmosphere *is* very strong, and it's got a good sense of how pacing and horror interact, but if you don't like horror with a sleazy/nasty edge, and if there's anything in the movie Se7en you wouldn't want to see happen to a child, then the payoff for dealing with 2Dark's game mechanics is going to be trauma. Nothing I saw was too much for me, but the clown whipping children until they jump through hoops in the first level is really as light as this game gets.
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608 Produkte im Account
33 Reviews
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58 Std. insgesamt
Verfasst: 30.10.20 18:55
i can tell this game is going to be a rough one. the first mission of the game, the tutorial is filled with misdirection to the point of frustration.

one of your first tasks is to look for some fuses in your garage. except there is no garage, there is a small closet next to your firing range with the fuses you need. the player has just learned that big light means you need to go there to progress... except it isn't the garage. it's your secret room hidden behind a secret switch that has no use until after you find the fuses. so most likely your first 10-15 minutes with this game involves you looking around trying to find an entrance to what you assume is your garage in a pitch black house.

actual first mission isn't much better, i can see there's a good game here, but it's hidden behind instant kill traps scattered everywhere while you're incentivized to not have your light on all the time.
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2771 Produkte im Account
404 Reviews
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166 Std. insgesamt
Verfasst: 23.10.20 17:14
(English_Français review)
My Curations

ENGLISH:
A game not to be put in all hands, due to the themes covered. A dark and bloody game. A game... that I could never finish because I'm too bad at it. XD But that I recommend anyway, just for its concept.

FRANÇAIS:
Un jeu à ne pas mettre entre toutes les mains, dû aux thèmes abordés. Un jeu sombre et sanglant. Un jeu… que j’ai jamais pu finir car je suis trop mauvaise. XD Mais que je recommande quand même, rien qu’à son concept.
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937 Produkte im Account
290 Reviews
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464 Std. insgesamt
Verfasst: 23.10.20 14:18
.
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2265 Produkte im Account
11 Reviews
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266 Std. insgesamt
Verfasst: 08.10.20 16:55
This game was on my wishlist for a long time and finaly got it from a friend and was excited to play it.
Redid the 1st lvl a few times trying to get some hard achivements on it but never made it so I gave up and just started playing the game and this is when I found out about the biggest problem THE GAME DOESN'T SAVE for a lot of people.
Got to 3rd lvl saved the game (the game said it was saved and there was a continue when you go to main screen) and exited. A few hours later wanted to continue my game but when I got in there was no save.. Did a few google searches and this is a known bug.
THE WORST PART is that the devs just diched (as far as I was told) and didn't fix this mess but they still continue to sell the game.
Until this MAJOR, GAME BREAKING BUG is fix I can't recommend this game.

P.S. Please note that not 100% of the people get the save bug but enough of people get it so I don't recommend testing your luck
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4566 Produkte im Account
2066 Reviews
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256 Std. insgesamt
Verfasst: 01.10.20 20:17
https://youtu.be/kfYrahj-BAQ

Instant death and sluggish controls makes this game focus far too much on the mechanical minutiae than the horror elements. Losing progress and repeating segments quickly becomes tiresome.
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219 Produkte im Account
14 Reviews
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1056 Std. insgesamt
Verfasst: 21.08.20 03:27

Strongly Recommended


2Dark does a great job of handling a dark topic and although the gameplay is decent, its the story that truly enthralls the player.
Pros:
• Suspenseful
• Interesting stealth mechanics (kids)
• Amazing story progression
Cons:
• Requires manual loads after death (an option to start from last save, restart the level, or quit would be faster and easier)
• Understanding your health was a little confusing at first
Overall:
If you are at all interested in this game, give it a shot. The story is truly captivating and tackles such dark material in a way that makes the player nervous, scared, and wonder what is going to happen next.
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1258 Produkte im Account
840 Reviews
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125 Std. insgesamt
Verfasst: 31.07.20 17:50
While throwing candies to kids to follow you and beating them with a stick for fun seemed alright for the first few minutes, it quickly became boring. Gameplay is rather annoying, puzzles are basically going around and clicking things, and combat is terrible due to controls. In the end it's just another RPGMaker trash.
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2093 Produkte im Account
380 Reviews
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326 Std. insgesamt
Verfasst: 27.07.20 19:21
Another one of those RPG Maker trash games. That price tag for this? LMAO
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1596 Produkte im Account
86 Reviews
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359 Std. insgesamt
Verfasst: 27.06.20 20:31
After Mission 1
This game is a must-buy for fans of horror genre. It is not a full-blown AAA game. It is not the most polished title on steam. But if you like the resident evil vibe and you are okay with the art style of this game, go play it. May not be at full price, but definitely a great buy at 70% or more off.

After Mission 2
Finished another mission. The puzzles are a bit confusing at time, but that is may be because I didn't take the game seriously enough(Partly because of the art-style). And the worst (or probably best) thing is that you can not get a lot of info from the internet. May be the game is not known enough. You have to figure it out by yourself. And that makes the feeling even more rewarding.
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65 Produkte im Account
2 Reviews
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713 Std. insgesamt
Verfasst: 03.04.20 00:36
2Dark takes its name seriously lol. If being a vigilante detective that goes around infiltrating hide outs to rescue kids from child trafficers, canibals, and cults is your thing its an alright game.

If pixle-gore of fictional child characters and the grim theme of child trafficking bothers you this may not be the game for you.

gameplay: you basically just sneak around. you have the option to be pacifist and no-kill or be a total dirty-harry and trick/trap, sneak/stab, and gun down anyone/anything in your way while searching for clues and the kids that are hidden all through out the levels.
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24 Produkte im Account
1 Reviews
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575 Std. insgesamt
Verfasst: 16.03.20 08:15
most amazing and unique game in a while!
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165 Produkte im Account
18 Reviews
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268 Std. insgesamt
Verfasst: 13.03.20 23:53
Full price is unreasonable but I got it on a sale for 4 dollars and I love the hell out of it. I highly recommend it to anyone who is in to dark horror experiences. Great game!
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105 Produkte im Account
4 Reviews
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751 Std. insgesamt
Verfasst: 13.03.20 05:47
I recommend this game based on it's price point. I got it on sale, so for a couple bucks spent, not a bad 12 hours of entertainment. That said, the game is a bit rough around the edges. I love the survival horror genre in general, so props to the dev for being the originator of the genre back when alone in the dark was the only game of it's kind. I also dig the top down horror perspective, as I was a HUGE fan of Darkwood. What this game has going for it is a dark, creepy story line that had me constantly shouting 'SAVE DEM CHILRENS! WE GOTTA SAVE DEM OL CHILRENS!!' mechanically speaking, the game has some good ideas, but certainly not the cleanest execution of said ideas. The ai is a bit clumsy, as is combat, and the inventory is an absolute nightmare as you start to accumulate a bunch of items that are there for unfolding the story, cluttering up the items you need to get to quickly for combat etc. In stealth games, I seldom have the patience to wait around for the opportunity to silently strike, and usually end up just going balls out til Im the only thing left moving... this game, for me was no different... The stealth mechanics are pretty unforgiving, making it often easier to just kill everything rather than sneak past it and leave the chance to get spotted later while your saving dem ol chilrens. The environments, music, atmosphere and story telling were pretty good though, making this one worth is overall. I'd like to see what these devs can do with some more resources at their disposal, for even though the head of this team is a legendary pioneer in gaming, this game still had all the roughness of an indie title. If you love the genre like I do, you'll likely enjoy a play through of this title, then likely put it down after you beat it once. If you don't dig the genre as much, and would rather just be runnin and gunnin, you probably won't get so much out of it... All in all, good times.
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3123 Produkte im Account
48 Reviews
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1010 Std. insgesamt
Verfasst: 04.01.20 13:55
The game has 6 levels glued by full-fledged story which are featured by unique children-related dark theme and style. Each one is a large area where you should save some children, but how you will do that is up to you. I mean, there are a lot of ways to solve tasks and some of them aren't obvious and it's fun to seek and discover them.
You can think of it as a real-time environment puzzle.
Though it's not a perfect game I just don't even want to talk about any cons. There aren't any serious of them.
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2188 Produkte im Account
8 Reviews
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1142 Std. insgesamt
Verfasst: 08.12.19 10:13
I hate and do not recommend this game.

The subject matter, [spoiler]kidnapping, cannibalism, pedophilia, child murder[/spoiler], will put some people off but progressing through the story is fine. Its conclusion is super weak but progressing toward it is engaging as you piece things together. I went out of my way to complete this game to the best of my ability. Completed the story. Five star rating on every level. All achievements completed. I left myself no reason to ever launch this game again.

Stealth is the main mechanic and it works until it doesn't. The game bugs out so often. [spoiler]There is a specific section in the second level where you need to remove a fuse to kill the power in the building. You need to put the fuse back in in order to use elevators. If you put the fuse back, get into the elevator and go to another floor you are fucked. There will be no power and you are stuck in the elevator. Hope you saved.[/spoiler] Enemies that patrol will often get stuck in corridors making it impossible to progress without being detected and you will usually die if detected by someone with a gun or knife. You can sneak up and kill enemies if you want but it doesn't always work. Sometimes you will be sniffed out despite being outside of someones detection radius which consists of sight and sound. Overall, the experience is frustrating and offers little to no satisfaction when you complete a level.

Don't buy the game. Fuck it. The most satisfying thing was uninstalling it.
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Verfasst: 07.06.17 04:34
2Dark is a very good horror game and it’s a very adult game. And when I mean adult, I mean the subject matter, Kids being kidnapped and killed in various ways. Now I know it’s odd and vary unlikely that a clown would dress kids like animals and make them do tricks, or a rich heiress turning kids into literal dolls, but it could happen. Do not underestimate human evil.
But anyway it took some guts for the Developers to make/talk about a subject difficult as this one. Now one of the things that make this game scary is what it leaves up to the imagination, as you go thought the game you will pick up newspaper clippings, pitchers, and notes watch tells you bits of the story or about Gloomywood or the six killers and their Lives.
I am not going into more about it; you’re just going to have to play the game to find out. Now for the hero, Detective Mr. Smith thought out the story you feel this man has lost everything, and the only thing keeping him going is the hope of finding his kids.
The game has voice acting but only for Smith and just at the loading screens, but the voice actor he does a good job betraying a broken-down man and is it just me or does Mr. Smith sound a bit like nick valentine from fallout 4.
Anyway now for Gloomywood it has a good broken-down going to hell feeling, Like the Metro from Condemned: Criminal Origins. Now for the DLC the art book its nice a little short but still good and the Official Soundtrack of the game is good too. Now the game is not perfect it does have its problems like for one it’s too dark, I don’t mean the story or anything I mean the levels you can’t even see where you’re going. All so the AI can be a pain in the ass sometimes it works in your favor other times it does not. Then there are the endings. There are three but they don’t feel like endings they don’t tell you much I mean maybe in a DLC or sequel, but till then the endings leave lot to be desired.
All so the cries of the kids can get a little annoying and animals in this game, Are a pain in the ass and the pixel art it takes some getting use too, But it’s you get used to it . So in closing the game is good it has its problems but it’s still good horror. So I look forward to 2Dark 2.

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Verfasst: 29.03.17 10:46
2Dark deals with some taboo subjects most media wouldn't touch with a ten foot pole. Namely the kidnapping and abuse of children. It doesn't tread lightly into the crimes-which-must-not-be-named, either; almost the entirety of the game is spent witnessing young kids being tortured, murdered, brainwashed, or any variety of vile acts. Before you clutch your pearls and cry, “Think of the children!”, the goal of the game's protagonist, Detective Smith, is to save the victims and uncover the network of traffickers involved in procuring the children. While it's a shock to the system to see what you're not supposed to see, it's too bad the game itself is garbage.
 
  Smith is having a lovely night camping with his wife and two small children, when a party crasher hacks up his woman and drives off with his offspring. Flash-forward a decade or so, and the detective is the stereotypical washed up mess; chain smoking and drowning his sorrows at the local bar, living in rat infested squalor, obsessed with finding the ones responsible for tearing apart his family. He's the foul-mouthed, hard boiled cop with a chip on his shoulder, as justified as that chip may be. Whenever he reads about missing children in the newspaper he goes full blown vigilante and rushes to investigate with just his firearm and a pack of smokes for backup.
 
  2Dark is a top down 2D game, and it's dark. Maybe too dark. Most of the screen is often pitch black, so you have to rely on a variety of light sources to see where you're going and avoid death traps. You have the option to collect and use lanterns to illuminate a large area around Smith, flashlights for a cone of vision, candles barely help, and the last resort is your Zippo lighter. There's a fairly deep system for managing light, with each tool requiring it's own resource and enemies (in theory) reacting to seeing your light source. The lighting effects are pretty good, albeit out of place, for the otherwise retro, 16-bit art style.
 
  Ideally you should be playing stealthily, recognizing patrol patterns, avoiding guards, using items procured throughout the levels in puzzle-y ways to slip in, save the kids, and escape without being noticed. This is not feasible. While there are systems in place that hint at a workable stealth approach (noise/light indicators, cones of vision, distractions, etc.), the AI is almost completely busted. I've walked into empty floors, started snooping around, then suddenly had dozens of enemies blink into existence randomly. If two guards run into each other they may freak out and start walking in small circles around each other, dancing. Or they might just stop in place with their scripts broken. Scripted events may or may not happen depending on the mood of the game. Half the time you're not sure if what you're doing is a smart approach to a situation or a glitch. Or the game might just crash, because that's always fun...
 
  The only way I was able to power through 2Dark was to murder everything in my path, which is my preferred “stealth” approach, anyway. This is also a mess. It doesn't make the AI any less shitty, now you're just taking advantage of their glitchiness to beat them with clubs as they spin in circles. Not very satisfying. The inventory quickly becomes a bloated monstrosity, filled with not-so-different melee weapons, letters, items, and knickknacks that take up half of the screen space. It's such a convoluted, clumsy solution to what is a simple but janky game.
 
  “Dead kids” is just about all 2Dark has going for it. As a horror fan, it checks that “shock value” box; you'll see eviscerated babies, spit-roasted children, Satanic sacrifices, etc. But the game is a mess and it's a chore to play.
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65.17% 116 62
Release:10.03.2017 Genre: Adventure Entwickler: Gloomywood Vertrieb: Bigben Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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