As passionate indie developers we always want to provide something new to the players and improve your experience. Here is another honest attempt from our side to keep the game active.
What's new in Patch 1.2?
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We have added a level map in the game which you can toggle by pressing M key from your keyboard. The map depicts a bird's eye view of the situation, letting the player know the position and distance of the enemy and other important landmark/checkpoints.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/33747142/cb89d74cc39d5022748528eed8b35e816c1ad3a3.png)
Another major feature will be included in this update is the Skirmish mode. This mode will have different missions/levels which will be fast paced in action and more dynamic in nature, but not related to the 1971 story. To start with we will have only one Skirmish mission/level in this update and more importantly we will ask the community to design the Skirmish levels and we will develop it on their behalf. The selected level will get updated in the main game with credits given to the member who has designed it. A separate announcement will be made regarding this Skirmish level design post our update.
We believe this community driven development is a win-win situation for us and for the players/enthusiasts who want to kickstart their career in game design.
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Let us know your thoughts in comments!
Thank You
Neosphere Interactive Studios