GAMEPLAY
- Added support for Xbox controllers (other controllers may be added in future updates)
- Added controller vibration system to provide better player immersion
- Added automatic joystick usage check to update gameplay and menu icons
- Improved motorcycle handling to allow more fluid gameplay
- Improved the default speed of the fighting system to allow more fluid gameplay
- Improved the character jump system to allow climbing walls up to the limit where the arm reaches and provide more fluid gameplay
- Added camera adjustment system using the new visual sensitivity and aim commands isolated between mouse and controller
- Added new DLSS 2.0 option modes according to the GPU technology in use.
IMPROVEMENTS
- Added background color to tips and objectives for easier reading
- Translated control keys into all languages
- Set the game to start with DLSS default active on boards that support technology
- If you are on board a police car, radio commands will not appear
CORRECTIONS
- Fixed problem with Turkish language not loading correctly
- Fixed problem with RL maneuver on motorcycle being possible to maintain even at high speed
- Added cancellation of entry into vehicles if moving the left analog of the control
- Fixed problem of being able to change the map menu with zoom by pressing the left and right directional buttons, which provided visual bugs
- Fixed problem of wheel floating on Rage and Mutuka motorcycles while standing still
- Fixed problem of incompatible DLSS modes appearing listed in menu which caused instabilities when selected