Steam DB Steam DB Chamber Survival
Players can use axes, pistols for combat, lighters and oil lamps for illumination, and there are two boss levels.
Game objective: Find a way to escape the room
Picking up items
Lightweight items (flashlights, portable lanterns, candles)
Expanding backpack inventory and picking up
Dynamic functionality
? Doors, drawers, pull rods, valves, and movable interactions
? Type (mouse, animation, lock, jam)
More items (keyboard locks, door card locks, padlocks)
More features
Zombies (sleep, wander, scream, pain, hunger, attack, attraction, footprints)
? Sudden fright (animation, panic effects, fearful breathing, customizable)
Notification (pick up, prompt, message)
Environmental zone
? Buoyancy
Props, collectible items, etc