Combining the global scale of civilization games with the urgency of real-time strategy. This could be the largest RTS ever made!
Manage the production of men and weapons in your cities to create a relentless flow of soldiers marching toward the jaws to war.
Design your own flag; this will determine the visuals of your soldiers. Then watch the world turn into your color, painted by war!
Features
City Building: Construct and develop your cities to support your war efforts.
Workers: Assign tasks to your workers, who will follow a priority-based queue system.
Resource Management: Set up production chains with a delivery system to ensure a smooth supply of materials.
Army Controls: Command your forces across the map while keeping them well-supplied and fed.
Diverse Military Units: Deploy various unit types, each with its own strengths and weaknesses.
Diplomacy system: Coerce others into joining your cause.
A multiplayer like no other 4X game. Join forces or end up as bitter enemies - the diplomacy is real.
Technical Facts
Pricing: 100% free.
Multiplayer: 1-4 player local split-screen, co-op or versus. Xbox controllers are required.
Input options: Mouse only (with scroll), Mouse & Keyboard or Xbox controller.
Localization: All languages, except for English, are machine translated.
Play time: A session is about 4 hours.
Big picture mode: No.
Steam deck: No.
Rebindable keys: Keyboard only.
Supported resolutions: Any.
Multiple monitors: Yes.
Framerate: 60
Offline gameplay: Yes.
System requirements: The game is very CPU heavy, it does not matter what graphics card you have. Running smaller maps reduces CPU load. Multiple cores (up to 16) will improve performance.
Engine: MonoGame/C#/OpenGL.
Original release: "Plunder Party" on Xbox360.
Mature content: Cartoon violence, cubes of blood. Still pictures of monsters and a person on fire (same detail level as the storefront images). No gore, no sex/nudity.
Accessibility: No flashing images. No fast tapping, or holding a button. Text size option.
Development team size: 1