Balance:
- Adjusted the amount of food and water given to the player after first Sleep in story mode to make it more forgivable.
- Adjusted Cabin Fever to be recovered significantly faster after being gained. (Doing further tuning.)
UI:
- Added weight information to Storage Items and animation where it shakes if you try to put extra to notify that it is full.
Crashes:
- Fixed a Crash related to Sleeping in the bed that could occur randomly.
Bugfixes:
- Fixed an issue where difficulty would not be properly loaded in Endless mode for Animals
- Shelter Campfire can now be placed inside shelters.
- Fixed an issue when switching difficulty in menus it would visually reset to the previous setting.
- Fixed an issue where deleting a save could delete extra saves unintentionally.
- Fixed an issue when NUM based keys would not have associated graphics.
- Walkie-Talkie Tutorial will now be properly added to Journal once you first pick it up.
- Fixed an issue where the Insanity window would overlap with story specific cutscenes.
- Fixed an issue where you could get both "Home Sickness" and "Longing" debuffs at same time.
- Fixed an issue with Custom Difficulty settings where you could be capped under the maximum value unintentionally on Health and Stamina.
- Made the "Last 10 Damage Events" look a bit nicer.
Visual:
- Fixed various flying objects on the landscape. (There are still many occasions but we are going through them).
- Fixed one of the issues that could cause Joel to rotate oddly in the Introduction cave.
- Fixed one of the visual issues related to bear attack.
Other:
- Fixed issue in Chinese localization with tag related issues.
- Minor music and sound fixes.
- Various localization updates.