The studio was founded in December 2014 by four seasoned game creators: Jakub Styliński, Maciej Mach, Magdalena Tomkowicz, Marek Roefler. Benedykt Szneider joined us as Creative Director. The first idea of RUINER was born in May 2014. In September 2014 first concepts emerged. Since January 2015 we're working full time in our studio.
We've worked on titles such as The Witcher 1 through 3, Dead Island or Dying Light. We cooperate with talented debutants and experienced professionals whose work you can see also in games such as This War of Mine, Anomaly, Shadow Warrior, Sniper, Hard Reset or Cyberpunk 2077.