The genesis of the studio can be traced back to the late 1990's when a group of friends who were working at celebrated UK game developer Rare left to form Free Radical Design. Building upon their experience of creating the genre defining GoldenEye 007 for the Nintendo 64, Free Radical Design's debut title was the much loved TimeSplitters for the PlayStation 2. TimeSplitters 2 followed and as the studio's critical and commercial success grew, so did it's size with multiple teams working on Second Sight, TimeSplitters: Future Perfect and the PlayStation 3 exclusive, Haze.