Silk integrates the latest developments in graphics (deferred rendering, HDR, global illumination, ambient occlusion, multiple shadow casters, advanced image post processing, versatile particles systems…), and runs as smoothly on PS3 as on Xbox 360 and PC. A tool kit and editors have also been developed so we can quickly develop high quality games for these platforms.
- Fully featured level builder (object editing, terrain system, decals, mesh painting, material editing) with real time gameplay editing
- Multi-processor task scheduling
- Streaming and resource management
- Face editor with facial animation and multiple blend animation system
- 3D sound system and smart dynamic music
- NVidia PhysX integration
- GUI system and international support
- Advanced dialog system and fully featured cutscene editor